Searched refs:NonSemanticShaderDebugInfo100DebugTypeBasic (Results 1 – 13 of 13) sorted by relevance
448 for (auto &t : groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic]) { in makeCooperativeMatrixTypeKHR()826 …for (int t = 0; t < (int)groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].size(); ++… in makeBoolDebugType()827 type = groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic][t]; in makeBoolDebugType()837 type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeBasic); in makeBoolDebugType()844 groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].push_back(type); in makeBoolDebugType()863 …for (int t = 0; t < (int)groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].size(); ++… in makeIntegerDebugType()864 type = groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic][t]; in makeIntegerDebugType()875 type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeBasic); in makeIntegerDebugType()885 groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].push_back(type); in makeIntegerDebugType()903 …for (int t = 0; t < (int)groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].size(); ++… in makeFloatDebugType()[all …]
44 NonSemanticShaderDebugInfo100DebugTypeBasic = 2, enumerator
807 … case NonSemanticShaderDebugInfo100DebugTypeBasic: return "DebugTypeBasic"; in NonSemanticShaderDebugInfo100GetDebugNames()
763 …for (int t = 0; t < (int)groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].size(); ++… in makeBoolDebugType()764 type = groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic][t]; in makeBoolDebugType()773 type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeBasic); in makeBoolDebugType()780 groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].push_back(type); in makeBoolDebugType()799 …for (int t = 0; t < (int)groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].size(); ++… in makeIntegerDebugType()800 type = groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic][t]; in makeIntegerDebugType()810 type->addImmediateOperand(NonSemanticShaderDebugInfo100DebugTypeBasic); in makeIntegerDebugType()820 groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].push_back(type); in makeIntegerDebugType()838 …for (int t = 0; t < (int)groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic].size(); ++… in makeFloatDebugType()839 type = groupedDebugTypes[NonSemanticShaderDebugInfo100DebugTypeBasic][t]; in makeFloatDebugType()[all …]
766 … case NonSemanticShaderDebugInfo100DebugTypeBasic: return "DebugTypeBasic"; in NonSemanticShaderDebugInfo100GetDebugNames()
38 NonSemanticShaderDebugInfo100DebugTypeBasic = 2, enumerator
3061 case NonSemanticShaderDebugInfo100DebugTypeBasic: in ValidateExtInst()
3129 case NonSemanticShaderDebugInfo100DebugTypeBasic: { in ValidateExtInst()