Searched refs:MultisampledRenderToTexture (Results 1 – 7 of 7) sorted by relevance
78 if (actualSamples == 1 || mode == gl::MultisamplingMode::MultisampledRenderToTexture)85 if (mode == gl::MultisamplingMode::MultisampledRenderToTexture)
87 ASSERT(mode == gl::MultisamplingMode::MultisampledRenderToTexture); in setStorageMultisample()
232 MultisamplingMode::MultisampledRenderToTexture; in isRenderToTexture()
1212 MultisampledRenderToTexture, enumerator
6452 MultisamplingMode::MultisampledRenderToTexture); in renderbufferStorageMultisampleEXT()
87 const bool isRenderToTexture = mode == gl::MultisamplingMode::MultisampledRenderToTexture; in setStorageImpl()
1413 b/328156792 PINEAPPLE VULKAN : MultisampledRenderToTexture* = SKIP