Searched refs:MultipleRenderTargetsTestCase (Results 1 – 1 of 1) sorted by relevance
685 class MultipleRenderTargetsTestCase : public FramebufferFetchTestCase class688 …MultipleRenderTargetsTestCase(Context &context, const char *name, const char *desc, uint32_t forma…689 ~MultipleRenderTargetsTestCase(void);709 MultipleRenderTargetsTestCase::MultipleRenderTargetsTestCase(Context &context, const char *name, co… in MultipleRenderTargetsTestCase() function in deqp::gles31::Functional::__anon31d1a8b40111::MultipleRenderTargetsTestCase720 MultipleRenderTargetsTestCase::~MultipleRenderTargetsTestCase(void) in ~MultipleRenderTargetsTestCase()722 MultipleRenderTargetsTestCase::deinit(); in ~MultipleRenderTargetsTestCase()725 void MultipleRenderTargetsTestCase::deinit(void) in deinit()737 void MultipleRenderTargetsTestCase::genFramebufferWithTextures(const vector<tcu::Vec4> &colors) in genFramebufferWithTextures()753 void MultipleRenderTargetsTestCase::genAttachmentTextures(const vector<tcu::Vec4> &colors) in genAttachmentTextures()779 tcu::TextureLevel MultipleRenderTargetsTestCase::genReferenceTexture(const tcu::Vec4 &fbColor, in genReferenceTexture()[all …]