Searched refs:MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE (Results 1 – 9 of 9) sorted by relevance
298 BITSET_CLEAR(dyn_dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE); in blorp_exec_on_render()
202 BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE))) { in genX()
336 BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE)) { in genX()
53 MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE, enumerator
53 BITSET_SET(dynamic, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE); in get_dynamic_state_groups()
1010 BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE)) { in genX()1019 if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE)) in genX()
1894 MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE); in tu_emit_renderpass_begin()5356 MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE); in tu6_draw_common()5381 MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE) || in tu6_draw_common()
1718 if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE)) { in nvk_flush_ia_state()
1072 if (!BITSET_TEST(ps->dynamic, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE) && ps->ia) in handle_graphics_pipeline()