Searched refs:LocalMatrixShaderBlock (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/skia/src/gpu/graphite/precompile/ |
H A D | PrecompileShader.cpp | 662 LocalMatrixShaderBlock::LMShaderData lmShaderData(matrix); in addToKey() 664 LocalMatrixShaderBlock::BeginBlock(keyContext, builder, gatherer, matrix); in addToKey() 861 LocalMatrixShaderBlock::LMShaderData kIgnoredLMShaderData(SkMatrix::I()); in addToKey() 863 LocalMatrixShaderBlock::BeginBlock(keyContext, builder, gatherer, kIgnoredLMShaderData); in addToKey()
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/aosp_15_r20/external/skia/src/gpu/graphite/ |
H A D | KeyHelpers.cpp | 494 void LocalMatrixShaderBlock::BeginBlock(const KeyContext& keyContext, in BeginBlock() 1612 LocalMatrixShaderBlock::LMShaderData lmShaderData(lmInverse); in add_to_key() 1616 LocalMatrixShaderBlock::BeginBlock(newContext, builder, gatherer, lmShaderData); in add_to_key() 2086 LocalMatrixShaderBlock::LMShaderData lmShaderData(lmInverse); in add_to_key() 2090 LocalMatrixShaderBlock::BeginBlock(newContext, builder, gatherer, lmShaderData); in add_to_key()
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H A D | KeyHelpers.h | 143 struct LocalMatrixShaderBlock { struct
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