Searched refs:IsTextureLevelInAllocatedImage (Results 1 – 1 of 1) sorted by relevance
57 bool IsTextureLevelInAllocatedImage(const vk::ImageHelper &image, in IsTextureLevelInAllocatedImage() function85 if (!IsTextureLevelInAllocatedImage(image, textureLevelIndexGL)) in IsTextureLevelDefinitionCompatibleWithImage()790 ASSERT(IsTextureLevelInAllocatedImage(*mImage, textureLevelIndexGL)); in updateMustBeFlushed()810 if (!IsTextureLevelInAllocatedImage(*mImage, textureLevelIndexGL)) in updateMustBeStaged()2388 IsTextureLevelInAllocatedImage(*mImage, levelIndexGL) in redefineLevel()