Home
last modified time | relevance | path

Searched refs:GraphicsPipelineHasShaders (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_cache_utils.cpp131 bool GraphicsPipelineHasShaders(GraphicsPipelineSubset subset) in GraphicsPipelineHasShaders() function
576 if (desc.hasColorFramebufferFetch() && GraphicsPipelineHasShaders(subset)) in AttachPipelineRenderingInfo()
1769 const bool hasShaders = GraphicsPipelineHasShaders(subset); in UnpackPipelineState()
2453 const bool hasShaders = GraphicsPipelineHasShaders(subset); in OutputAllPipelineState()
3351 if (GraphicsPipelineHasShaders(subset)) in initDefaults()
3457 const bool hasShaders = GraphicsPipelineHasShaders(subset); in initializePipeline()