/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Image11.cpp | 100 gl::GetSizedInternalFormatInfo(sourceFormat.fboImplementationInternalFormat).pixelBytes; in CopyImage() 105 gl::GetSizedInternalFormatInfo(destFormat.fboImplementationInternalFormat); in CopyImage() 279 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadData() 319 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadCompressedData() 416 const gl::InternalFormat &destFormatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in copyFromFramebuffer()
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H A D | PixelTransfer11.cpp | 132 unsigned int bytesPerPixel = gl::GetSizedInternalFormatInfo(internalFormat).pixelBytes; in setBufferToTextureCopyParams() 261 GLenum componentType = gl::GetSizedInternalFormatInfo(internalFormat).componentType; in findBufferToTexturePS()
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H A D | Renderer11.cpp | 1277 gl::GetSizedInternalFormatInfo(colorBufferInternalFormat); in generateConfigs() 1279 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs() 1658 const GLenum type = gl::GetSizedInternalFormatInfo(sizedInternalFormat).type; in getD3DTextureInfo() 3205 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in supportsFastCopyBufferToTexture() 3780 gl::GetSizedInternalFormatInfo(drawRenderTarget->getInternalFormat()); in blitRenderbufferRect() 3782 gl::GetSizedInternalFormatInfo(readRenderTarget->getInternalFormat()); in blitRenderbufferRect() 4358 const auto &glFormat = gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
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H A D | Framebuffer11.cpp | 416 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_format_utils.mm | 120 gl::GetSizedInternalFormatInfo(internalFormat); 142 return gl::GetSizedInternalFormatInfo(intendedAngleFormat().glInternalFormat); 147 return gl::GetSizedInternalFormatInfo(actualAngleFormat().glInternalFormat);
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H A D | RenderBufferMtl.mm | 55 const gl::InternalFormat &internalFormat = gl::GetSizedInternalFormatInfo(internalformat);
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H A D | ImageMtl.mm | 43 GLenum type = gl::GetSizedInternalFormatInfo(sizedInternalFormat).type;
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.cpp | 222 gl::InternalFormat internalFormat = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in shouldUseSetData() 868 const auto &formatInfo = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in initializeContents() 992 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; in isDepth() 997 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB() 1305 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex())); in copySubTexture() 1805 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; in isDepth() 1810 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).colorEncoding == GL_SRGB; in isSRGB() 2075 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex(), faceIndex)); in copySubTexture() 2557 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; in isDepth() 2562 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB() [all …]
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 518 gl::GetSizedInternalFormatInfo(colorBufferInternalFormat); in generateConfigs() 520 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs() 1031 gl::GetSizedInternalFormatInfo(textureD3D->getBaseLevelInternalFormat()); in setSamplerState() 1362 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in applyRenderTarget() 1977 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in clear() 1997 gl::GetSizedInternalFormatInfo(colorRenderTarget->getInternalFormat()); in clear() 2607 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(format); in createRenderTarget() 3236 gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
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H A D | renderer9_utils.cpp | 413 GLenum convertedFormat = gl::GetSizedInternalFormatInfo(internalFormat).format; in IsFormatChannelEquivalent() 426 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps()
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H A D | Image9.cpp | 490 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadData() 524 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadCompressedData()
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H A D | Framebuffer9.cpp | 396 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | TextureGL.cpp | 611 gl::GetSizedInternalFormatInfo(internalFormat); in setCompressedImage() 663 const gl::InternalFormat &originalInternalFormatInfo = gl::GetSizedInternalFormatInfo(format); in setCompressedSubImage() 1104 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage() 1125 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage() 1212 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage() 1309 gl::GetSizedInternalFormatInfo(internalformat); in setStorageMultisample() 1375 gl::GetSizedInternalFormatInfo(internalFormat); in setStorageExternalMemory()
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H A D | BlitGL.cpp | 174 gl::GetSizedInternalFormatInfo(sizedInternalFormat); in PrepareForClear() 766 gl::GetSizedInternalFormatInfo(sourceSizedInternalFormat); in copySubTextureCPUReadback() 1368 gl::GetSizedInternalFormatInfo(internalFormat); in initializeResources()
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H A D | renderergl_utils.cpp | 396 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in CheckSizedInternalFormatTextureRenderability() 451 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in CheckInternalFormatRenderbufferRenderability() 629 const gl::InternalFormat &glFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps() 2815 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in SupportsNativeRendering()
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H A D | formatutilsgl.cpp | 854 gl::InternalFormat sizedFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GetTexStorageFormat() 873 gl::GetSizedInternalFormatInfo(internalFormat)); in GetRenderbufferFormat()
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | validationES3.cpp | 759 const InternalFormat &internalFormatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateES3TexImageParametersBase() 1140 &GetSizedInternalFormatInfo(framebufferFormatInfo.sizedInternalFormat); in IsValidES3CopyTexImageCombination() 1153 sourceEffectiveFormat = &GetSizedInternalFormatInfo(effectiveFormat); in IsValidES3CopyTexImageCombination() 1169 sourceEffectiveFormat = &GetSizedInternalFormatInfo(GL_SRGB8_ALPHA8); in IsValidES3CopyTexImageCombination() 1517 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateES3TexStorageParametersFormat() 2061 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateCompressedTexImage3D() 2935 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(format); in ValidateCompressedTexSubImage3D() 3649 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateRenderbufferStorageMultisample()
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H A D | formatutils.cpp | 567 Format::Format(GLenum internalFormat) : Format(GetSizedInternalFormatInfo(internalFormat)) {} in Format() 1497 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetAndroidHardwareBufferFormatFromChannelSizes() 1532 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetConfigColorBufferFormat() 1555 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetConfigDepthStencilBufferFormat() 1647 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat) in GetSizedInternalFormatInfo() function 2005 auto sizedFormatInfo = GetSizedInternalFormatInfo(internalFormat); in GetUnsizedFormat()
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H A D | formatutils.h | 323 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat);
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/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | VkImageImageSiblingVk.cpp | 62 GLenum type = gl::GetSizedInternalFormatInfo(format.glInternalFormat).type; in initImpl()
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H A D | RenderbufferVk.cpp | 365 return gl::GetSizedInternalFormatInfo(internalFormat); in getImplementationSizedFormat()
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H A D | vk_caps_utils.cpp | 1582 gl::GetSizedInternalFormatInfo(colorFormats[colorFormatIdx]); in GenerateConfigs() 1589 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs()
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | D3D11FormatTablesTest.cpp | 66 gl::GetSizedInternalFormatInfo(internalFormat); in TEST_P()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/mac/ |
H A D | IOSurfaceSurfaceVkMac.mm | 179 gl::GetSizedInternalFormatInfo(kIOSurfaceFormats[mFormatIndex].nativeSizedInternalFormat);
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/wgl/ |
H A D | DXGISwapChainWindowSurfaceWGL.cpp | 299 gl::GetSizedInternalFormatInfo(mDepthBufferFormat); in attachToFramebuffer()
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