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Searched refs:GetSizedInternalFormatInfo (Results 1 – 25 of 40) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DImage11.cpp100 gl::GetSizedInternalFormatInfo(sourceFormat.fboImplementationInternalFormat).pixelBytes; in CopyImage()
105 gl::GetSizedInternalFormatInfo(destFormat.fboImplementationInternalFormat); in CopyImage()
279 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadData()
319 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadCompressedData()
416 const gl::InternalFormat &destFormatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in copyFromFramebuffer()
H A DPixelTransfer11.cpp132 unsigned int bytesPerPixel = gl::GetSizedInternalFormatInfo(internalFormat).pixelBytes; in setBufferToTextureCopyParams()
261 GLenum componentType = gl::GetSizedInternalFormatInfo(internalFormat).componentType; in findBufferToTexturePS()
H A DRenderer11.cpp1277 gl::GetSizedInternalFormatInfo(colorBufferInternalFormat); in generateConfigs()
1279 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs()
1658 const GLenum type = gl::GetSizedInternalFormatInfo(sizedInternalFormat).type; in getD3DTextureInfo()
3205 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in supportsFastCopyBufferToTexture()
3780 gl::GetSizedInternalFormatInfo(drawRenderTarget->getInternalFormat()); in blitRenderbufferRect()
3782 gl::GetSizedInternalFormatInfo(readRenderTarget->getInternalFormat()); in blitRenderbufferRect()
4358 const auto &glFormat = gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
H A DFramebuffer11.cpp416 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/
H A Dmtl_format_utils.mm120 gl::GetSizedInternalFormatInfo(internalFormat);
142 return gl::GetSizedInternalFormatInfo(intendedAngleFormat().glInternalFormat);
147 return gl::GetSizedInternalFormatInfo(actualAngleFormat().glInternalFormat);
H A DRenderBufferMtl.mm55 const gl::InternalFormat &internalFormat = gl::GetSizedInternalFormatInfo(internalformat);
H A DImageMtl.mm43 GLenum type = gl::GetSizedInternalFormatInfo(sizedInternalFormat).type;
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DTextureD3D.cpp222 gl::InternalFormat internalFormat = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in shouldUseSetData()
868 const auto &formatInfo = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in initializeContents()
992 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; in isDepth()
997 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
1305 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex())); in copySubTexture()
1805 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; in isDepth()
1810 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).colorEncoding == GL_SRGB; in isSRGB()
2075 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex(), faceIndex)); in copySubTexture()
2557 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; in isDepth()
2562 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
[all …]
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp518 gl::GetSizedInternalFormatInfo(colorBufferInternalFormat); in generateConfigs()
520 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs()
1031 gl::GetSizedInternalFormatInfo(textureD3D->getBaseLevelInternalFormat()); in setSamplerState()
1362 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in applyRenderTarget()
1977 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in clear()
1997 gl::GetSizedInternalFormatInfo(colorRenderTarget->getInternalFormat()); in clear()
2607 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(format); in createRenderTarget()
3236 gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
H A Drenderer9_utils.cpp413 GLenum convertedFormat = gl::GetSizedInternalFormatInfo(internalFormat).format; in IsFormatChannelEquivalent()
426 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps()
H A DImage9.cpp490 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadData()
524 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadCompressedData()
H A DFramebuffer9.cpp396 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DTextureGL.cpp611 gl::GetSizedInternalFormatInfo(internalFormat); in setCompressedImage()
663 const gl::InternalFormat &originalInternalFormatInfo = gl::GetSizedInternalFormatInfo(format); in setCompressedSubImage()
1104 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage()
1125 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage()
1212 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage()
1309 gl::GetSizedInternalFormatInfo(internalformat); in setStorageMultisample()
1375 gl::GetSizedInternalFormatInfo(internalFormat); in setStorageExternalMemory()
H A DBlitGL.cpp174 gl::GetSizedInternalFormatInfo(sizedInternalFormat); in PrepareForClear()
766 gl::GetSizedInternalFormatInfo(sourceSizedInternalFormat); in copySubTextureCPUReadback()
1368 gl::GetSizedInternalFormatInfo(internalFormat); in initializeResources()
H A Drenderergl_utils.cpp396 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in CheckSizedInternalFormatTextureRenderability()
451 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in CheckInternalFormatRenderbufferRenderability()
629 const gl::InternalFormat &glFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps()
2815 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in SupportsNativeRendering()
H A Dformatutilsgl.cpp854 gl::InternalFormat sizedFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GetTexStorageFormat()
873 gl::GetSizedInternalFormatInfo(internalFormat)); in GetRenderbufferFormat()
/aosp_15_r20/external/angle/src/libANGLE/
H A DvalidationES3.cpp759 const InternalFormat &internalFormatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateES3TexImageParametersBase()
1140 &GetSizedInternalFormatInfo(framebufferFormatInfo.sizedInternalFormat); in IsValidES3CopyTexImageCombination()
1153 sourceEffectiveFormat = &GetSizedInternalFormatInfo(effectiveFormat); in IsValidES3CopyTexImageCombination()
1169 sourceEffectiveFormat = &GetSizedInternalFormatInfo(GL_SRGB8_ALPHA8); in IsValidES3CopyTexImageCombination()
1517 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateES3TexStorageParametersFormat()
2061 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateCompressedTexImage3D()
2935 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(format); in ValidateCompressedTexSubImage3D()
3649 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateRenderbufferStorageMultisample()
H A Dformatutils.cpp567 Format::Format(GLenum internalFormat) : Format(GetSizedInternalFormatInfo(internalFormat)) {} in Format()
1497 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetAndroidHardwareBufferFormatFromChannelSizes()
1532 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetConfigColorBufferFormat()
1555 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetConfigDepthStencilBufferFormat()
1647 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat) in GetSizedInternalFormatInfo() function
2005 auto sizedFormatInfo = GetSizedInternalFormatInfo(internalFormat); in GetUnsizedFormat()
H A Dformatutils.h323 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat);
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DVkImageImageSiblingVk.cpp62 GLenum type = gl::GetSizedInternalFormatInfo(format.glInternalFormat).type; in initImpl()
H A DRenderbufferVk.cpp365 return gl::GetSizedInternalFormatInfo(internalFormat); in getImplementationSizedFormat()
H A Dvk_caps_utils.cpp1582 gl::GetSizedInternalFormatInfo(colorFormats[colorFormatIdx]); in GenerateConfigs()
1589 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs()
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DD3D11FormatTablesTest.cpp66 gl::GetSizedInternalFormatInfo(internalFormat); in TEST_P()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/mac/
H A DIOSurfaceSurfaceVkMac.mm179 gl::GetSizedInternalFormatInfo(kIOSurfaceFormats[mFormatIndex].nativeSizedInternalFormat);
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/wgl/
H A DDXGISwapChainWindowSurfaceWGL.cpp299 gl::GetSizedInternalFormatInfo(mDepthBufferFormat); in attachToFramebuffer()

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