Searched refs:GetNumThreadsPerBlock (Results 1 – 2 of 2) sorted by relevance
111 int64_t GetNumThreadsPerBlock() const { in GetNumThreadsPerBlock() function127 return GetNumThreadsPerBlock() * thread_id_virtual_scaling_; in GetNumThreadsPerBlockPhysical()
3632 CHECK_EQ(tiling_scheme.GetNumThreadsPerBlock() % WarpSize(), 0); in GenerateReductionCodegenState()3633 int num_warps = tiling_scheme.GetNumThreadsPerBlock() / WarpSize(); in GenerateReductionCodegenState()3951 if (tiling_scheme.GetNumThreadsPerBlock() > WarpSize()) { in EmitReductionOutputForRowReduction()3954 tiling_scheme.GetNumThreadsPerBlock()); in EmitReductionOutputForRowReduction()4023 tiling_scheme.GetNumThreadsPerBlock()); in EmitReductionOutputForColumnReduction()4084 thread_id_physical, constant(tiling_scheme.GetNumThreadsPerBlock())); in EmitThreadIdInfo()4086 thread_id_physical, constant(tiling_scheme.GetNumThreadsPerBlock())); in EmitThreadIdInfo()