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Searched refs:GetNumInputComponents (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/swiftshader/src/Pipeline/
H A DSpirvShader.hpp945 uint32_t GetNumInputComponents(int32_t location) const;
H A DSpirvShaderGLSLstd450.cpp983 uint32_t components_per_row = shader.GetNumInputComponents(location); in EmitInterpolate()
H A DSpirvShader.cpp963 uint32_t Spirv::GetNumInputComponents(int32_t location) const in GetNumInputComponents() function in sw::Spirv