Searched refs:GetMaxShaderOutputVectors (Results 1 – 1 of 1) sorted by relevance
131 GLint GetMaxShaderOutputVectors(const Caps &caps, ShaderType shaderStage) in GetMaxShaderOutputVectors() function1067 GLint outputVaryingsMax = GetMaxShaderOutputVectors(caps, frontShaderStage); in collectAndPackUserVaryings()1089 infoLog, GetMaxShaderOutputVectors(caps, frontShaderStage), packMode, in collectAndPackUserVaryings()