Searched refs:GetFloatArray (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/pigweed/pw_protobuf/size_report/ |
H A D | proto_bloat.cc | 52 constexpr std::array<float, 5> GetFloatArray() { in GetFloatArray() function 124 [[maybe_unused]] volatile auto float1 = GetFloatArray(); in CodeToSetUpSizeReportEnvironment() 193 child.WritePackedFloat(234, GetFloatArray()).IgnoreError(); in CodeToPullInProtoEncoder()
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/aosp_15_r20/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
D | d3dx9effect.h | 139 STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; in DECLARE_INTERFACE_() local 249 STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; in DECLARE_INTERFACE_() local 347 STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE; in DECLARE_INTERFACE_() local
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D | d3d10effect.h | 285 STDMETHOD(GetFloatArray)(THIS_ float *values, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
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