Searched refs:GetFirstActiveAseByCisAndDataPathState (Results 1 – 4 of 4) sorted by relevance
469 ->GetFirstActiveAseByCisAndDataPathState(cis_state, data_path_state) != in GetFirstActiveDeviceByCisAndDataPathState()502 ->GetFirstActiveAseByCisAndDataPathState(cis_state, data_path_state) != in GetNextActiveDeviceByCisAndDataPathState()1451 leAudioDevice->GetFirstActiveAseByCisAndDataPathState(CisState::IDLE, in AssignCisConnHandlesToAses()1458 for (; ase != nullptr; ase = leAudioDevice->GetFirstActiveAseByCisAndDataPathState( in AssignCisConnHandlesToAses()
154 struct types::ase* GetFirstActiveAseByCisAndDataPathState(types::CisState cis_state,
658 auto ase = leAudioDevice->GetFirstActiveAseByCisAndDataPathState(CisState::CONNECTED, in ProcessHciNotifSetupIsoDataPath()1294 struct ase* ase = leAudioDevice->GetFirstActiveAseByCisAndDataPathState( in ProcessHciNotifCisDisconnected()1748 auto ase = leAudioDevice->GetFirstActiveAseByCisAndDataPathState(CisState::CONNECTED, in ReleaseDataPath()
644 struct ase* LeAudioDevice::GetFirstActiveAseByCisAndDataPathState(CisState cis_state, in GetFirstActiveAseByCisAndDataPathState() function in bluetooth::le_audio::LeAudioDevice