Searched refs:GLfloatPointerVal (Results 1 – 3 of 3) sorted by relevance
1290 glGetClipPlanef(captures[0].value.GLenumVal, captures[1].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1324 glGetFloatv(captures[0].value.GLenumVal, captures[1].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1329 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1373 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1379 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1453 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1461 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1474 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1478 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()1484 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()[all …]
264 GLfloat *GLfloatPointerVal; member849 return value.GLfloatPointerVal;2253 valueOut->GLfloatPointerVal = valueIn;
293 param.value.GLfloatPointerVal); in WriteParamCaptureReplay()