Searched refs:GL_PROGRAM_BINARY_READY_ANGLE (Results 1 – 5 of 5) sorted by relevance
151 glGetProgramiv(program, GL_PROGRAM_BINARY_READY_ANGLE, &ready); in WaitProgramBinaryReady()
139 glGetProgramiv(program, GL_PROGRAM_BINARY_READY_ANGLE, &ready); in WaitProgramBinaryReady()
732 #define GL_PROGRAM_BINARY_READY_ANGLE 0x96BE macro
1406 case GL_PROGRAM_BINARY_READY_ANGLE: in QueryProgramiv()
6166 case GL_PROGRAM_BINARY_READY_ANGLE: in ValidateGetProgramivBase()