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Searched refs:GL_FramebufferTexture2D (Results 1 – 7 of 7) sorted by relevance

/aosp_15_r20/external/angle/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.h120 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture2D(GLenum target,
H A Dproc_table_egl_autogen.cpp385 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
H A Dproc_table_glx_autogen.cpp410 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
H A Dproc_table_wgl_autogen.cpp410 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
H A Dentry_points_gles_2_0_autogen.cpp1466 void GL_APIENTRY GL_FramebufferTexture2D(GLenum target, in GL_FramebufferTexture2D() function
H A DlibGLESv2_autogen.cpp302 return GL_FramebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
/aosp_15_r20/out/soong/.intermediates/external/angle/libGLESv2_angle/android_arm64_armv8-2a_cortex-a55_shared/
DlibGLESv2_angle.so.toc1268 1263: FUNC GLOBAL DEFAULT 16 GL_FramebufferTexture2D