Searched refs:GL_FramebufferTexture2D (Results 1 – 7 of 7) sorted by relevance
/aosp_15_r20/external/angle/src/libGLESv2/ |
H A D | entry_points_gles_2_0_autogen.h | 120 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture2D(GLenum target,
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H A D | proc_table_egl_autogen.cpp | 385 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
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H A D | proc_table_glx_autogen.cpp | 410 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
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H A D | proc_table_wgl_autogen.cpp | 410 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
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H A D | entry_points_gles_2_0_autogen.cpp | 1466 void GL_APIENTRY GL_FramebufferTexture2D(GLenum target, in GL_FramebufferTexture2D() function
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H A D | libGLESv2_autogen.cpp | 302 return GL_FramebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
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/aosp_15_r20/out/soong/.intermediates/external/angle/libGLESv2_angle/android_arm64_armv8-2a_cortex-a55_shared/ |
D | libGLESv2_angle.so.toc | 1268 1263: FUNC GLOBAL DEFAULT 16 GL_FramebufferTexture2D
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