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Searched refs:E_GL_ARB_separate_shader_objects (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/angle/third_party/glslang/src/glslang/MachineIndependent/
H A DVersions.h128 const char* const E_GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects"; variable
H A DParseHelper.cpp5124 if (!isEsProfile() && version <= 140 && extensionTurnedOn(E_GL_ARB_separate_shader_objects)) { in redeclareBuiltinVariable()
5288 profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature); in redeclareBuiltinBlock()
6302 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in setLayoutQualifier()
6491 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in setLayoutQualifier()
7064 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in layoutQualifierCheck()
7068 profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature); in layoutQualifierCheck()
7081 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in layoutQualifierCheck()
7085 profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature); in layoutQualifierCheck()
9469 profileRequires(loc, ~EEsProfile, 150, E_GL_ARB_separate_shader_objects, "input block"); in blockStageIoCheck()
9481 profileRequires(loc, ~EEsProfile, 150, E_GL_ARB_separate_shader_objects, "output block"); in blockStageIoCheck()
H A DVersions.cpp192 extensionBehavior[E_GL_ARB_separate_shader_objects] = EBhDisable; in initializeExtensionBehavior()
/aosp_15_r20/external/deqp-deps/glslang/glslang/MachineIndependent/
DVersions.h128 const char* const E_GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects"; variable
DParseHelper.cpp4849 if (!isEsProfile() && version <= 140 && extensionTurnedOn(E_GL_ARB_separate_shader_objects)) { in redeclareBuiltinVariable()
5013 profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature); in redeclareBuiltinBlock()
6027 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in setLayoutQualifier()
6216 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in setLayoutQualifier()
6789 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in layoutQualifierCheck()
6793 profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature); in layoutQualifierCheck()
6806 … const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location }; in layoutQualifierCheck()
6810 profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature); in layoutQualifierCheck()
9186 profileRequires(loc, ~EEsProfile, 150, E_GL_ARB_separate_shader_objects, "input block"); in blockStageIoCheck()
9198 profileRequires(loc, ~EEsProfile, 150, E_GL_ARB_separate_shader_objects, "output block"); in blockStageIoCheck()
DVersions.cpp191 extensionBehavior[E_GL_ARB_separate_shader_objects] = EBhDisable; in initializeExtensionBehavior()