Searched refs:D3DComputeExecutable (Results 1 – 2 of 2) sorted by relevance
202 class D3DComputeExecutable205 D3DComputeExecutable(const gl::ImageUnitTextureTypeMap &signature,207 ~D3DComputeExecutable();485 std::vector<std::unique_ptr<D3DComputeExecutable>> mComputeExecutables;
398 D3DComputeExecutable::D3DComputeExecutable(const gl::ImageUnitTextureTypeMap &signature, in D3DComputeExecutable() function in rx::D3DComputeExecutable403 D3DComputeExecutable::~D3DComputeExecutable() {} in ~D3DComputeExecutable()857 std::unique_ptr<D3DComputeExecutable>(new D3DComputeExecutable( in loadBinaryShaderExecutables()1090 D3DComputeExecutable *computeExecutable = mComputeExecutables[computeExecutableIndex].get(); in save()1526 mComputeExecutables.push_back(std::unique_ptr<D3DComputeExecutable>( in getComputeExecutableForImage2DBindLayout()1527 new D3DComputeExecutable(mImage2DBindLayoutCache[gl::ShaderType::Compute], in getComputeExecutableForImage2DBindLayout()