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Searched refs:ComputeShaderCoverageMaskTargetFormat (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/graphite/
H A DTextureUtils.h96 SkColorType ComputeShaderCoverageMaskTargetFormat(const Caps*);
H A DComputePathAtlas.cpp50 SkColorType targetCT = ComputeShaderCoverageMaskTargetFormat(fRecorder->priv().caps()); in initializeTextureIfNeeded()
H A DTextureUtils.cpp647 SkColorType ComputeShaderCoverageMaskTargetFormat(const Caps* caps) { in ComputeShaderCoverageMaskTargetFormat() function
/aosp_15_r20/external/skia/src/gpu/graphite/compute/
H A DVelloRenderer.cpp247 if (ComputeShaderCoverageMaskTargetFormat(caps) == kAlpha_8_SkColorType) { in VelloRenderer()