Searched refs:CheckProgramLinked (Results 1 – 1 of 1) sorted by relevance
42 absl::Status CheckProgramLinked(GLuint program_id) { in CheckProgramLinked() function138 RETURN_IF_ERROR(CheckProgramLinked(program.id())); in CreateWithShader()156 RETURN_IF_ERROR(CheckProgramLinked(program.id())); in CreateWithBinaryShader()