Searched refs:CanUseDefaultVertexArrayObject (Results 1 – 3 of 3) sorted by relevance
132 bool CanUseDefaultVertexArrayObject(const FunctionsGL *functions);
2549 nativegl::CanUseDefaultVertexArrayObject(functions) && !isNvidia); in InitializeFeatures()2766 bool CanUseDefaultVertexArrayObject(const FunctionsGL *functions) in CanUseDefaultVertexArrayObject() function2774 return CanUseDefaultVertexArrayObject(functions) && vao == 0; in CanUseClientSideArrays()
217 !nativegl::CanUseDefaultVertexArrayObject(mFunctions))