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Searched refs:BindingUniformBlockArrayTest (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShadingLanguage420PackTests.hpp1580 class BindingUniformBlockArrayTest : public GLSLTestBase class
1584 BindingUniformBlockArrayTest(deqp::Context &);
1586 virtual ~BindingUniformBlockArrayTest() in ~BindingUniformBlockArrayTest()
H A Dgl4cShadingLanguage420PackTests.cpp8512 BindingUniformBlockArrayTest::BindingUniformBlockArrayTest(deqp::Context &context) in BindingUniformBlockArrayTest() function in gl4cts::GLSL420Pack::BindingUniformBlockArrayTest
8538 void BindingUniformBlockArrayTest::prepareShaderSource(Utils::SHADER_STAGES in_stage, bool in_use_v… in prepareShaderSource()
8765 void BindingUniformBlockArrayTest::prepareUniforms(Utils::program &program) in prepareUniforms()
8795 void BindingUniformBlockArrayTest::releaseResource() in releaseResource()
8814 void BindingUniformBlockArrayTest::checkBinding(Utils::program &program, glw::GLuint index, glw::GL… in checkBinding()
18813 addChild(new GLSL420Pack::BindingUniformBlockArrayTest(m_context)); in init()