Searched refs:BindingUniformBlockArrayTest (Results 1 – 2 of 2) sorted by relevance
1580 class BindingUniformBlockArrayTest : public GLSLTestBase class1584 BindingUniformBlockArrayTest(deqp::Context &);1586 virtual ~BindingUniformBlockArrayTest() in ~BindingUniformBlockArrayTest()
8512 BindingUniformBlockArrayTest::BindingUniformBlockArrayTest(deqp::Context &context) in BindingUniformBlockArrayTest() function in gl4cts::GLSL420Pack::BindingUniformBlockArrayTest8538 void BindingUniformBlockArrayTest::prepareShaderSource(Utils::SHADER_STAGES in_stage, bool in_use_v… in prepareShaderSource()8765 void BindingUniformBlockArrayTest::prepareUniforms(Utils::program &program) in prepareUniforms()8795 void BindingUniformBlockArrayTest::releaseResource() in releaseResource()8814 void BindingUniformBlockArrayTest::checkBinding(Utils::program &program, glw::GLuint index, glw::GL… in checkBinding()18813 addChild(new GLSL420Pack::BindingUniformBlockArrayTest(m_context)); in init()