Searched refs:AddCompressedFormat (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | formatutils.cpp | 968 void AddCompressedFormat(InternalFormatInfoMap *map, in AddCompressedFormat() function 1209 …AddCompressedFormat(&map, GL_COMPRESSED_R11_EAC, 4, 4, 1, 64, 1, false, ET… in BuildInternalFormatInfoMap() 1210 …AddCompressedFormat(&map, GL_COMPRESSED_SIGNED_R11_EAC, 4, 4, 1, 64, 1, false, ET… in BuildInternalFormatInfoMap() 1211 …AddCompressedFormat(&map, GL_COMPRESSED_RG11_EAC, 4, 4, 1, 128, 2, false, ET… in BuildInternalFormatInfoMap() 1212 …AddCompressedFormat(&map, GL_COMPRESSED_SIGNED_RG11_EAC, 4, 4, 1, 128, 2, false, ET… in BuildInternalFormatInfoMap() 1213 …AddCompressedFormat(&map, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 64, 3, false, ET… in BuildInternalFormatInfoMap() 1214 …AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ETC2, 4, 4, 1, 64, 3, true, ET… in BuildInternalFormatInfoMap() 1215 …AddCompressedFormat(&map, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 1, 64, 4, false, ET… in BuildInternalFormatInfoMap() 1216 …AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 1, 64, 4, true, ET… in BuildInternalFormatInfoMap() 1217 …AddCompressedFormat(&map, GL_COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 1, 128, 4, false, ET… in BuildInternalFormatInfoMap() [all …]
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