Searched refs:ActiveTextureTypeArray (Results 1 – 6 of 6) sorted by relevance
1111 using ActiveTextureTypeArray = ActiveTextureArray<TextureType>; variable
2313 const ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in formsRenderingFeedbackLoopWith()
3891 const ActiveTextureTypeArray &textureTypes = mExecutable->getActiveSamplerTypes(); in onExecutableChange()
264 const gl::ActiveTextureTypeArray &textureTypes = executable.getActiveSamplerTypes(); in UpdateFullTexturesDescriptorSet()
7571 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateActiveTextures()9024 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in endRenderPassIfComputeAccessAfterGraphicsImageAccess()
983 const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes(); in updateProgramTextureBindings()