Searched refs:m_ui_data_path (Results 1 – 3 of 3) sorted by relevance
46 wstring m_ui_data_path; //用户自定义界面数据的路径 variable
107 m_ui_data_path = m_config_dir + L"user_ui.dat"; in InitInstance()
3845 BOOL bRet = file.Open(theApp.m_ui_data_path.c_str(), CFile::modeCreate | CFile::modeWrite); in SaveUiData()3867 BOOL bRet = file.Open(theApp.m_ui_data_path.c_str(), CFile::modeRead); in LoadUiData()3885 …= theApp.m_str_table.LoadTextFormat(L"MSG_SERIALIZE_ERROR", { theApp.m_ui_data_path, exception->m_… in LoadUiData()