1 // 2 // Copyright © 2019 Arm Ltd. All rights reserved. 3 // SPDX-License-Identifier: MIT 4 // 5 6 #include "Dequantize.hpp" 7 8 #include <armnn/utility/IgnoreUnused.hpp> 9 10 namespace armnn 11 { 12 Dequantize(Decoder<float> & inputDecoder,Encoder<float> & outputEncoder,const TensorInfo & inputInfo,const TensorInfo & outputInfo)13void Dequantize(Decoder<float>& inputDecoder, 14 Encoder<float>& outputEncoder, 15 const TensorInfo& inputInfo, 16 const TensorInfo& outputInfo) 17 { 18 IgnoreUnused(outputInfo); 19 ARMNN_ASSERT(inputInfo.GetNumElements() == outputInfo.GetNumElements()); 20 for (unsigned int i = 0; i < inputInfo.GetNumElements(); i++) 21 { 22 // inputDecoder.Get() dequantizes the data element from whatever 23 // type is given by inputInfo to fp32 (If MakeDecoder supports that dequantization) 24 // outputEncoder.Set() transforms the data element to whatever type is 25 // given by outputInfo (if MakeEncoder supports that transformation) 26 outputEncoder.Set(inputDecoder.Get()); 27 ++outputEncoder; 28 ++inputDecoder; 29 } 30 } 31 32 } // armnn namespace