xref: /aosp_15_r20/external/mesa3d/src/mesa/vbo/vbo_exec_draw.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <[email protected]>
26  */
27 
28 #include <stdbool.h>
29 #include <stdio.h>
30 #include "main/arrayobj.h"
31 #include "util/glheader.h"
32 #include "main/bufferobj.h"
33 #include "main/context.h"
34 #include "main/enums.h"
35 #include "main/state.h"
36 #include "main/varray.h"
37 #include "state_tracker/st_draw.h"
38 
39 #include "vbo_private.h"
40 
41 static void
vbo_exec_debug_verts(struct vbo_exec_context * exec)42 vbo_exec_debug_verts(struct vbo_exec_context *exec)
43 {
44    GLuint count = exec->vtx.vert_count;
45    GLuint i;
46 
47    printf("%s: %u vertices %d primitives, %d vertsize\n",
48           __func__,
49           count,
50           exec->vtx.prim_count,
51           exec->vtx.vertex_size);
52 
53    for (i = 0 ; i < exec->vtx.prim_count ; i++) {
54       printf("   prim %d: %s %d..%d %s %s\n",
55              i,
56              _mesa_lookup_prim_by_nr(exec->vtx.mode[i]),
57              exec->vtx.draw[i].start,
58              exec->vtx.draw[i].start + exec->vtx.draw[i].count,
59              exec->vtx.markers[i].begin ? "BEGIN" : "(wrap)",
60              exec->vtx.markers[i].end ? "END" : "(wrap)");
61    }
62 }
63 
64 
65 static GLuint
vbo_exec_copy_vertices(struct vbo_exec_context * exec)66 vbo_exec_copy_vertices(struct vbo_exec_context *exec)
67 {
68    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
69    const GLuint sz = exec->vtx.vertex_size;
70    fi_type *dst = exec->vtx.copied.buffer;
71    unsigned last = exec->vtx.prim_count - 1;
72    unsigned start = exec->vtx.draw[last].start;
73    const fi_type *src = exec->vtx.buffer_map + start * sz;
74 
75    return vbo_copy_vertices(ctx, ctx->Driver.CurrentExecPrimitive,
76                             start,
77                             &exec->vtx.draw[last].count,
78                             exec->vtx.markers[last].begin,
79                             sz, false, dst, src);
80 }
81 
82 
83 
84 /* TODO: populate these as the vertex is defined:
85  */
86 static void
vbo_exec_bind_arrays(struct gl_context * ctx,struct gl_vertex_array_object ** old_vao,GLbitfield * old_vp_input_filter)87 vbo_exec_bind_arrays(struct gl_context *ctx,
88                      struct gl_vertex_array_object **old_vao,
89                      GLbitfield *old_vp_input_filter)
90 {
91    struct vbo_context *vbo = vbo_context(ctx);
92    struct gl_vertex_array_object *vao = vbo->VAO;
93    struct vbo_exec_context *exec = &vbo->exec;
94 
95    GLintptr buffer_offset;
96    if (exec->vtx.bufferobj) {
97       assert(exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Pointer);
98       buffer_offset = exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset +
99                       exec->vtx.buffer_offset;
100    } else {
101       /* Ptr into ordinary app memory */
102       buffer_offset = (GLbyte *)exec->vtx.buffer_map - (GLbyte *)NULL;
103    }
104 
105    const gl_vertex_processing_mode mode = ctx->VertexProgram._VPMode;
106 
107    GLbitfield vao_enabled, vao_filter;
108    if (_mesa_hw_select_enabled(ctx)) {
109       /* HW GL_SELECT has fixed input */
110       vao_enabled = vao_filter = VERT_BIT_POS | VERT_BIT_SELECT_RESULT_OFFSET;
111    } else {
112       vao_enabled = _vbo_get_vao_enabled_from_vbo(mode, exec->vtx.enabled);
113       vao_filter = _vbo_get_vao_filter(mode);
114    }
115 
116    /* At first disable arrays no longer needed */
117    _mesa_disable_vertex_array_attribs(ctx, vao, ~vao_enabled);
118    assert((~vao_enabled & vao->Enabled) == 0);
119 
120    /* Bind the buffer object */
121    const GLuint stride = exec->vtx.vertex_size*sizeof(GLfloat);
122    _mesa_bind_vertex_buffer(ctx, vao, 0, exec->vtx.bufferobj, buffer_offset,
123                             stride, false, false);
124 
125    /* Retrieve the mapping from VBO_ATTRIB to VERT_ATTRIB space
126     * Note that the position/generic0 aliasing is done in the VAO.
127     */
128    const GLubyte *const vao_to_vbo_map = _vbo_attribute_alias_map[mode];
129    /* Now set the enabled arrays */
130    GLbitfield mask = vao_enabled;
131    while (mask) {
132       const int vao_attr = u_bit_scan(&mask);
133       const GLubyte vbo_attr = vao_to_vbo_map[vao_attr];
134 
135       const GLubyte size = exec->vtx.attr[vbo_attr].size;
136       const GLenum16 type = exec->vtx.attr[vbo_attr].type;
137       const GLuint offset = (GLuint)((GLbyte *)exec->vtx.attrptr[vbo_attr] -
138                                      (GLbyte *)exec->vtx.vertex);
139       assert(offset <= ctx->Const.MaxVertexAttribRelativeOffset);
140 
141       /* Set and enable */
142       _vbo_set_attrib_format(ctx, vao, vao_attr, buffer_offset,
143                              size, type, offset);
144 
145       /* The vao is initially created with all bindings set to 0. */
146       assert(vao->VertexAttrib[vao_attr].BufferBindingIndex == 0);
147    }
148    _mesa_enable_vertex_array_attribs(ctx, vao, vao_enabled);
149    assert(vao_enabled == vao->Enabled);
150    assert(!exec->vtx.bufferobj ||
151           (vao_enabled & ~vao->VertexAttribBufferMask) == 0);
152 
153    _mesa_save_and_set_draw_vao(ctx, vao, vao_filter,
154                                old_vao, old_vp_input_filter);
155    _mesa_set_varying_vp_inputs(ctx, vao_filter &
156                                ctx->Array._DrawVAO->_EnabledWithMapMode);
157 }
158 
159 
160 /**
161  * Unmap the VBO.  This is called before drawing.
162  */
163 static void
vbo_exec_vtx_unmap(struct vbo_exec_context * exec)164 vbo_exec_vtx_unmap(struct vbo_exec_context *exec)
165 {
166    if (exec->vtx.bufferobj) {
167       struct gl_context *ctx = gl_context_from_vbo_exec(exec);
168 
169       if (!ctx->Extensions.ARB_buffer_storage) {
170          GLintptr offset = exec->vtx.buffer_used -
171                            exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset;
172          GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) *
173                              sizeof(float);
174 
175          if (length)
176             _mesa_bufferobj_flush_mapped_range(ctx, offset, length,
177                                                exec->vtx.bufferobj,
178                                                MAP_INTERNAL);
179       }
180 
181       exec->vtx.buffer_used += (exec->vtx.buffer_ptr -
182                                 exec->vtx.buffer_map) * sizeof(float);
183 
184       assert(exec->vtx.buffer_used <= ctx->Const.glBeginEndBufferSize);
185       assert(exec->vtx.buffer_ptr != NULL);
186 
187       _mesa_bufferobj_unmap(ctx, exec->vtx.bufferobj, MAP_INTERNAL);
188       exec->vtx.buffer_map = NULL;
189       exec->vtx.buffer_ptr = NULL;
190       exec->vtx.max_vert = 0;
191    }
192 }
193 
194 static bool
vbo_exec_buffer_has_space(struct vbo_exec_context * exec)195 vbo_exec_buffer_has_space(struct vbo_exec_context *exec)
196 {
197    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
198 
199    return ctx->Const.glBeginEndBufferSize > exec->vtx.buffer_used + 1024;
200 }
201 
202 
203 /**
204  * Map the vertex buffer to begin storing glVertex, glColor, etc data.
205  */
206 void
vbo_exec_vtx_map(struct vbo_exec_context * exec)207 vbo_exec_vtx_map(struct vbo_exec_context *exec)
208 {
209    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
210    const GLenum usage = GL_STREAM_DRAW_ARB;
211    GLenum accessRange = GL_MAP_WRITE_BIT |  /* for MapBufferRange */
212                         GL_MAP_UNSYNCHRONIZED_BIT;
213 
214    if (ctx->Extensions.ARB_buffer_storage) {
215       /* We sometimes read from the buffer, so map it for read too.
216        * Only the persistent mapping can do that, because the non-persistent
217        * mapping uses flags that are incompatible with GL_MAP_READ_BIT.
218        */
219       accessRange |= GL_MAP_PERSISTENT_BIT |
220                      GL_MAP_COHERENT_BIT |
221                      GL_MAP_READ_BIT;
222    } else {
223       accessRange |= GL_MAP_INVALIDATE_RANGE_BIT |
224                      GL_MAP_FLUSH_EXPLICIT_BIT |
225                      MESA_MAP_NOWAIT_BIT;
226    }
227 
228    if (!exec->vtx.bufferobj)
229       return;
230 
231    assert(!exec->vtx.buffer_map);
232    assert(!exec->vtx.buffer_ptr);
233 
234    if (vbo_exec_buffer_has_space(exec)) {
235       /* The VBO exists and there's room for more */
236       if (exec->vtx.bufferobj->Size > 0) {
237          exec->vtx.buffer_map = (fi_type *)
238             _mesa_bufferobj_map_range(ctx,
239                                       exec->vtx.buffer_used,
240                                       ctx->Const.glBeginEndBufferSize
241                                       - exec->vtx.buffer_used,
242                                       accessRange,
243                                       exec->vtx.bufferobj,
244                                       MAP_INTERNAL);
245          exec->vtx.buffer_ptr = exec->vtx.buffer_map;
246       }
247       else {
248          exec->vtx.buffer_ptr = exec->vtx.buffer_map = NULL;
249       }
250    }
251 
252    if (!exec->vtx.buffer_map) {
253       /* Need to allocate a new VBO */
254       exec->vtx.buffer_used = 0;
255 
256       if (_mesa_bufferobj_data(ctx, GL_ARRAY_BUFFER_ARB,
257                                ctx->Const.glBeginEndBufferSize,
258                                NULL, usage,
259                                GL_MAP_WRITE_BIT |
260                                (ctx->Extensions.ARB_buffer_storage ?
261                                 GL_MAP_PERSISTENT_BIT |
262                                 GL_MAP_COHERENT_BIT |
263                                 GL_MAP_READ_BIT : 0) |
264                                GL_DYNAMIC_STORAGE_BIT |
265                                GL_CLIENT_STORAGE_BIT,
266                                exec->vtx.bufferobj)) {
267          /* buffer allocation worked, now map the buffer */
268          exec->vtx.buffer_map =
269             (fi_type *)_mesa_bufferobj_map_range(ctx,
270                                                  0, ctx->Const.glBeginEndBufferSize,
271                                                  accessRange,
272                                                  exec->vtx.bufferobj,
273                                                  MAP_INTERNAL);
274       }
275       else {
276          _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation");
277          exec->vtx.buffer_map = NULL;
278       }
279    }
280 
281    exec->vtx.buffer_ptr = exec->vtx.buffer_map;
282    exec->vtx.buffer_offset = 0;
283 
284    if (!exec->vtx.buffer_map) {
285       /* out of memory */
286       vbo_install_exec_vtxfmt_noop(ctx);
287    }
288    else {
289       if (_mesa_using_noop_vtxfmt(ctx->Dispatch.Exec)) {
290          /* The no-op functions are installed so switch back to regular
291           * functions.  We do this test just to avoid frequent and needless
292           * calls to vbo_install_exec_vtxfmt().
293           */
294          vbo_init_dispatch_begin_end(ctx);
295       }
296    }
297 
298    if (0)
299       printf("map %d..\n", exec->vtx.buffer_used);
300 }
301 
302 
303 
304 /**
305  * Execute the buffer and save copied verts.
306  */
307 void
vbo_exec_vtx_flush(struct vbo_exec_context * exec)308 vbo_exec_vtx_flush(struct vbo_exec_context *exec)
309 {
310    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
311 
312    /* Only unmap if persistent mappings are unsupported. */
313    bool persistent_mapping = ctx->Extensions.ARB_buffer_storage &&
314                              exec->vtx.bufferobj &&
315                              exec->vtx.buffer_map;
316 
317    if (0)
318       vbo_exec_debug_verts(exec);
319 
320    if (exec->vtx.prim_count &&
321        exec->vtx.vert_count) {
322 
323       exec->vtx.copied.nr = vbo_exec_copy_vertices(exec);
324 
325       if (exec->vtx.copied.nr != exec->vtx.vert_count) {
326          struct gl_vertex_array_object *old_vao;
327          GLbitfield old_vp_input_filter;
328 
329          /* Prepare and set the Begin/End internal VAO for drawing. */
330          vbo_exec_bind_arrays(ctx, &old_vao, &old_vp_input_filter);
331 
332          if (ctx->NewState)
333             _mesa_update_state(ctx);
334 
335          if (!persistent_mapping)
336             vbo_exec_vtx_unmap(exec);
337 
338          assert(ctx->NewState == 0);
339 
340          if (0)
341             printf("%s %d %d\n", __func__, exec->vtx.prim_count,
342                    exec->vtx.vert_count);
343 
344          st_prepare_draw(ctx, ST_PIPELINE_RENDER_STATE_MASK);
345 
346          ctx->Driver.DrawGalliumMultiMode(ctx, &exec->vtx.info,
347                                           exec->vtx.draw,
348                                           exec->vtx.mode,
349                                           exec->vtx.prim_count);
350 
351          /* Get new storage -- unless asked not to. */
352          if (!persistent_mapping)
353             vbo_exec_vtx_map(exec);
354 
355          _mesa_restore_draw_vao(ctx, old_vao, old_vp_input_filter);
356       }
357    }
358 
359    if (persistent_mapping) {
360       exec->vtx.buffer_used += (exec->vtx.buffer_ptr - exec->vtx.buffer_map) *
361                                sizeof(float);
362       exec->vtx.buffer_map = exec->vtx.buffer_ptr;
363 
364       /* Set the buffer offset for the next draw. */
365       exec->vtx.buffer_offset = exec->vtx.buffer_used;
366 
367       if (!vbo_exec_buffer_has_space(exec)) {
368          /* This will allocate a new buffer. */
369          vbo_exec_vtx_unmap(exec);
370          vbo_exec_vtx_map(exec);
371       }
372    }
373 
374    if (exec->vtx.vertex_size == 0)
375       exec->vtx.max_vert = 0;
376    else
377       exec->vtx.max_vert = vbo_compute_max_verts(exec);
378 
379    exec->vtx.buffer_ptr = exec->vtx.buffer_map;
380    exec->vtx.prim_count = 0;
381    exec->vtx.vert_count = 0;
382 }
383