xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/v3d/v3dx_job.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2014-2017 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /** @file v3dx_job.c
25  *
26  * V3D version-specific functions for submitting V3D render jobs to the
27  * kernel.
28  */
29 
30 #include "v3d_context.h"
31 #include "broadcom/cle/v3dx_pack.h"
32 
v3dX(bcl_epilogue)33 void v3dX(bcl_epilogue)(struct v3d_context *v3d, struct v3d_job *job)
34 {
35                 v3d_cl_ensure_space_with_branch(&job->bcl,
36                                                 cl_packet_length(PRIMITIVE_COUNTS_FEEDBACK) +
37                                                 cl_packet_length(TRANSFORM_FEEDBACK_SPECS) +
38                                                 cl_packet_length(FLUSH));
39 
40                 if (job->tf_enabled || job->needs_primitives_generated) {
41                         /* Write primitive counts to memory. */
42                         assert(v3d->prim_counts);
43                         struct v3d_resource *rsc =
44                                 v3d_resource(v3d->prim_counts);
45                         cl_emit(&job->bcl, PRIMITIVE_COUNTS_FEEDBACK, counter) {
46                                 counter.address =
47                                         cl_address(rsc->bo,
48                                                    v3d->prim_counts_offset);
49                                 counter.read_write_64byte = false;
50                                 counter.op = 0;
51                         }
52                 }
53 
54                 /* Disable TF at the end of the CL, so that the TF block
55                  * cleans up and finishes before it gets reset by the next
56                  * frame's tile binning mode cfg packet. (SWVC5-718).
57                  */
58                 if (job->tf_enabled) {
59                         cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
60                                 tfe.enable = false;
61                         };
62                 }
63 
64                 /* We just FLUSH here to tell the HW to cap the bin CLs with a
65                  * return.  Any remaining state changes won't be flushed to
66                  * the bins first -- you would need FLUSH_ALL for that, but
67                  * the HW for hasn't been validated
68                  */
69                 cl_emit(&job->bcl, FLUSH, flush);
70 }
71