xref: /aosp_15_r20/external/skia/tools/window/GLWindowContext.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2023 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #ifndef GLWindowContext_DEFINED
8 #define GLWindowContext_DEFINED
9 
10 
11 #include "include/gpu/ganesh/gl/GrGLInterface.h"
12 
13 #include "include/core/SkRefCnt.h"
14 #include "include/core/SkSurface.h"
15 
16 #include "tools/window/WindowContext.h"
17 
18 namespace skwindow::internal {
19 
20 class GLWindowContext : public WindowContext {
21 public:
22     sk_sp<SkSurface> getBackbufferSurface() override;
23 
isValid()24     bool isValid() override { return SkToBool(fBackendContext.get()); }
25 
26     void resize(int w, int h) override;
27 
28     void setDisplayParams(std::unique_ptr<const DisplayParams> params) override;
29 
30 protected:
31     GLWindowContext(std::unique_ptr<const DisplayParams>);
32     // This should be called by subclass constructor. It is also called when window/display
33     // parameters change. This will in turn call onInitializeContext().
34     void initializeContext();
35     virtual sk_sp<const GrGLInterface> onInitializeContext() = 0;
36 
37     // This should be called by subclass destructor. It is also called when window/display
38     // parameters change prior to initializing a new GL context. This will in turn call
39     // onDestroyContext().
40     void destroyContext();
41     virtual void onDestroyContext() = 0;
42 
43     sk_sp<const GrGLInterface> fBackendContext;
44     sk_sp<SkSurface>           fSurface;
45 };
46 
47 }  // namespace skwindow::internal
48 
49 #endif
50