xref: /aosp_15_r20/external/mesa3d/src/panfrost/lib/tests/test-earlyzs.cpp (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright (C) 2022 Collabora, Ltd.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #include "util/pan_ir.h"
25 #include "pan_earlyzs.h"
26 
27 #include <gtest/gtest.h>
28 
29 /*
30  * Test the early-ZS helpers used on Bifrost and Valhall. Early-ZS state depends
31  * on both shader state and draw-time API state. As such, there are two helpers
32  * -- analzye and get -- that separate the link-time analysis of a fragment
33  * shader from the draw-time classification. The internal data structure is not
34  * under test, only the external API. So we test only the composition.
35  */
36 
37 #define ZS_WRITEMASK     BITFIELD_BIT(0)
38 #define ALPHA2COV        BITFIELD_BIT(1)
39 #define ZS_ALWAYS_PASSES BITFIELD_BIT(2)
40 #define DISCARD          BITFIELD_BIT(3)
41 #define WRITES_Z         BITFIELD_BIT(4)
42 #define WRITES_S         BITFIELD_BIT(5)
43 #define WRITES_COV       BITFIELD_BIT(6)
44 #define SIDEFX           BITFIELD_BIT(7)
45 #define API_EARLY        BITFIELD_BIT(8)
46 
47 static void
test(enum pan_earlyzs expected_update,enum pan_earlyzs expected_kill,uint32_t flags)48 test(enum pan_earlyzs expected_update, enum pan_earlyzs expected_kill,
49      uint32_t flags)
50 {
51    struct pan_shader_info info = {};
52    info.fs.can_discard = !!(flags & DISCARD);
53    info.fs.writes_depth = !!(flags & WRITES_Z);
54    info.fs.writes_stencil = !!(flags & WRITES_S);
55    info.fs.writes_coverage = !!(flags & WRITES_COV);
56    info.fs.early_fragment_tests = !!(flags & API_EARLY);
57    info.writes_global = !!(flags & SIDEFX);
58 
59    struct pan_earlyzs_state result =
60       pan_earlyzs_get(pan_earlyzs_analyze(&info), !!(flags & ZS_WRITEMASK),
61                       !!(flags & ALPHA2COV), !!(flags & ZS_ALWAYS_PASSES));
62 
63    ASSERT_EQ(result.update, expected_update);
64    ASSERT_EQ(result.kill, expected_kill);
65 }
66 
67 #define CASE(expected_update, expected_kill, flags)                            \
68    test(PAN_EARLYZS_##expected_update, PAN_EARLYZS_##expected_kill, flags)
69 
TEST(EarlyZS,APIForceEarly)70 TEST(EarlyZS, APIForceEarly)
71 {
72    CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY);
73    CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY | WRITES_Z | WRITES_S);
74    CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY | ALPHA2COV | DISCARD);
75 }
76 
TEST(EarlyZS,ShaderCalculatesZS)77 TEST(EarlyZS, ShaderCalculatesZS)
78 {
79    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z);
80    CASE(FORCE_LATE, FORCE_LATE, WRITES_S);
81    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S);
82    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S | SIDEFX);
83    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S | ZS_ALWAYS_PASSES);
84    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | ZS_ALWAYS_PASSES | ALPHA2COV);
85 }
86 
TEST(EarlyZS,ModifiesCoverageWritesZSNoSideFX)87 TEST(EarlyZS, ModifiesCoverageWritesZSNoSideFX)
88 {
89    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | WRITES_COV);
90    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | DISCARD);
91    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | ALPHA2COV);
92    CASE(FORCE_LATE, FORCE_EARLY,
93         ZS_WRITEMASK | WRITES_COV | DISCARD | ALPHA2COV);
94 }
95 
TEST(EarlyZS,ModifiesCoverageWritesZSNoSideFXAlt)96 TEST(EarlyZS, ModifiesCoverageWritesZSNoSideFXAlt)
97 {
98    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | WRITES_COV);
99    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | DISCARD);
100    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | ALPHA2COV);
101    CASE(FORCE_LATE, WEAK_EARLY,
102         ZS_ALWAYS_PASSES | ZS_WRITEMASK | WRITES_COV | DISCARD | ALPHA2COV);
103 }
104 
TEST(EarlyZS,ModifiesCoverageWritesZSSideFX)105 TEST(EarlyZS, ModifiesCoverageWritesZSSideFX)
106 {
107    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | WRITES_COV);
108    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | DISCARD);
109    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | ALPHA2COV);
110    CASE(FORCE_LATE, FORCE_LATE,
111         ZS_WRITEMASK | SIDEFX | WRITES_COV | DISCARD | ALPHA2COV);
112 }
113 
TEST(EarlyZS,SideFXNoShaderZS)114 TEST(EarlyZS, SideFXNoShaderZS)
115 {
116    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX);
117    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | DISCARD);
118    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | WRITES_COV);
119    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | ALPHA2COV);
120 }
121 
TEST(EarlyZS,SideFXNoShaderZSAlt)122 TEST(EarlyZS, SideFXNoShaderZSAlt)
123 {
124    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX);
125    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | DISCARD);
126    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | WRITES_COV);
127    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | ALPHA2COV);
128 }
129 
TEST(EarlyZS,NoSideFXNoShaderZS)130 TEST(EarlyZS, NoSideFXNoShaderZS)
131 {
132    CASE(FORCE_EARLY, FORCE_EARLY, 0);
133    CASE(FORCE_EARLY, FORCE_EARLY, ALPHA2COV | DISCARD | WRITES_COV);
134    CASE(FORCE_EARLY, FORCE_EARLY, ZS_WRITEMASK);
135 }
136 
TEST(EarlyZS,NoSideFXNoShaderZSAlt)137 TEST(EarlyZS, NoSideFXNoShaderZSAlt)
138 {
139    CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES);
140    CASE(WEAK_EARLY, WEAK_EARLY,
141         ZS_ALWAYS_PASSES | ALPHA2COV | DISCARD | WRITES_COV);
142    CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK);
143 }
144