1 use bitflags::bitflags; 2 3 bitflags! { 4 struct Flags: u32 { 5 const A = 0b00000001; 6 } 7 } 8 9 impl Flags { new() -> Flags10 pub fn new() -> Flags { 11 Flags::A 12 } 13 } 14 main()15 fn main() {} 16