xref: /aosp_15_r20/external/mesa3d/src/mesa/main/syncobj.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2009 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /**
25  * \file syncobj.h
26  * Sync object management.
27  *
28  * \author Ian Romanick <[email protected]>
29  */
30 
31 #ifndef SYNCOBJ_H
32 #define SYNCOBJ_H
33 
34 #include "util/glheader.h"
35 
36 struct _glapi_table;
37 struct dd_function_table;
38 struct gl_context;
39 struct gl_sync_object;
40 
41 extern void
42 _mesa_init_sync(struct gl_context *);
43 
44 extern void
45 _mesa_free_sync_data(struct gl_context *);
46 
47 extern GLsync
48 _mesa_fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags);
49 
50 struct gl_sync_object *
51 _mesa_get_and_ref_sync(struct gl_context *ctx, GLsync sync, bool incRefCount);
52 
53 extern void
54 _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj,
55                         int amount);
56 
57 #endif /* SYNCOBJ_H */
58