1static constexpr char SKSL_MINIFIED_sksl_compute[] = 2"layout(builtin=24)in uint3 sk_NumWorkgroups;layout(builtin=26)in uint3 sk_WorkgroupID" 3";layout(builtin=27)in uint3 sk_LocalInvocationID;layout(builtin=28)in uint3" 4" sk_GlobalInvocationID;layout(builtin=29)in uint sk_LocalInvocationIndex;struct" 5" IndirectDispatchArgs{int x;int y;int z;};$pure half4 textureRead($readableTexture2D" 6",uint2);void textureWrite($writableTexture2D,uint2,half4);$pure uint textureWidth" 7"($genTexture2D);$pure uint textureHeight($genTexture2D);void workgroupBarrier" 8"();void storageBarrier();"; 9