1 /*
2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "sdk/android/src/jni/audio_device/aaudio_player.h"
12
13 #include <memory>
14
15 #include "api/array_view.h"
16 #include "api/task_queue/task_queue_base.h"
17 #include "modules/audio_device/fine_audio_buffer.h"
18 #include "rtc_base/checks.h"
19 #include "rtc_base/logging.h"
20
21 namespace webrtc {
22
23 namespace jni {
24
AAudioPlayer(const AudioParameters & audio_parameters)25 AAudioPlayer::AAudioPlayer(const AudioParameters& audio_parameters)
26 : main_thread_(TaskQueueBase::Current()),
27 aaudio_(audio_parameters, AAUDIO_DIRECTION_OUTPUT, this) {
28 RTC_LOG(LS_INFO) << "ctor";
29 thread_checker_aaudio_.Detach();
30 }
31
~AAudioPlayer()32 AAudioPlayer::~AAudioPlayer() {
33 RTC_LOG(LS_INFO) << "dtor";
34 RTC_DCHECK_RUN_ON(&main_thread_checker_);
35 Terminate();
36 RTC_LOG(LS_INFO) << "#detected underruns: " << underrun_count_;
37 }
38
Init()39 int AAudioPlayer::Init() {
40 RTC_LOG(LS_INFO) << "Init";
41 RTC_DCHECK_RUN_ON(&main_thread_checker_);
42 if (aaudio_.audio_parameters().channels() == 2) {
43 RTC_DLOG(LS_WARNING) << "Stereo mode is enabled";
44 }
45 return 0;
46 }
47
Terminate()48 int AAudioPlayer::Terminate() {
49 RTC_LOG(LS_INFO) << "Terminate";
50 RTC_DCHECK_RUN_ON(&main_thread_checker_);
51 StopPlayout();
52 return 0;
53 }
54
InitPlayout()55 int AAudioPlayer::InitPlayout() {
56 RTC_LOG(LS_INFO) << "InitPlayout";
57 RTC_DCHECK_RUN_ON(&main_thread_checker_);
58 RTC_DCHECK(!initialized_);
59 RTC_DCHECK(!playing_);
60 if (!aaudio_.Init()) {
61 return -1;
62 }
63 initialized_ = true;
64 return 0;
65 }
66
PlayoutIsInitialized() const67 bool AAudioPlayer::PlayoutIsInitialized() const {
68 RTC_DCHECK_RUN_ON(&main_thread_checker_);
69 return initialized_;
70 }
71
StartPlayout()72 int AAudioPlayer::StartPlayout() {
73 RTC_LOG(LS_INFO) << "StartPlayout";
74 RTC_DCHECK_RUN_ON(&main_thread_checker_);
75 RTC_DCHECK(!playing_);
76 if (!initialized_) {
77 RTC_DLOG(LS_WARNING)
78 << "Playout can not start since InitPlayout must succeed first";
79 return 0;
80 }
81 if (fine_audio_buffer_) {
82 fine_audio_buffer_->ResetPlayout();
83 }
84 if (!aaudio_.Start()) {
85 return -1;
86 }
87 underrun_count_ = aaudio_.xrun_count();
88 first_data_callback_ = true;
89 playing_ = true;
90 return 0;
91 }
92
StopPlayout()93 int AAudioPlayer::StopPlayout() {
94 RTC_LOG(LS_INFO) << "StopPlayout";
95 RTC_DCHECK_RUN_ON(&main_thread_checker_);
96 if (!initialized_ || !playing_) {
97 return 0;
98 }
99 if (!aaudio_.Stop()) {
100 RTC_LOG(LS_ERROR) << "StopPlayout failed";
101 return -1;
102 }
103 thread_checker_aaudio_.Detach();
104 initialized_ = false;
105 playing_ = false;
106 return 0;
107 }
108
Playing() const109 bool AAudioPlayer::Playing() const {
110 RTC_DCHECK_RUN_ON(&main_thread_checker_);
111 return playing_;
112 }
113
AttachAudioBuffer(AudioDeviceBuffer * audioBuffer)114 void AAudioPlayer::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
115 RTC_DLOG(LS_INFO) << "AttachAudioBuffer";
116 RTC_DCHECK_RUN_ON(&main_thread_checker_);
117 audio_device_buffer_ = audioBuffer;
118 const AudioParameters audio_parameters = aaudio_.audio_parameters();
119 audio_device_buffer_->SetPlayoutSampleRate(audio_parameters.sample_rate());
120 audio_device_buffer_->SetPlayoutChannels(audio_parameters.channels());
121 RTC_CHECK(audio_device_buffer_);
122 // Create a modified audio buffer class which allows us to ask for any number
123 // of samples (and not only multiple of 10ms) to match the optimal buffer
124 // size per callback used by AAudio.
125 fine_audio_buffer_ = std::make_unique<FineAudioBuffer>(audio_device_buffer_);
126 }
127
SpeakerVolumeIsAvailable()128 bool AAudioPlayer::SpeakerVolumeIsAvailable() {
129 return false;
130 }
131
SetSpeakerVolume(uint32_t volume)132 int AAudioPlayer::SetSpeakerVolume(uint32_t volume) {
133 return -1;
134 }
135
SpeakerVolume() const136 absl::optional<uint32_t> AAudioPlayer::SpeakerVolume() const {
137 return absl::nullopt;
138 }
139
MaxSpeakerVolume() const140 absl::optional<uint32_t> AAudioPlayer::MaxSpeakerVolume() const {
141 return absl::nullopt;
142 }
143
MinSpeakerVolume() const144 absl::optional<uint32_t> AAudioPlayer::MinSpeakerVolume() const {
145 return absl::nullopt;
146 }
147
OnErrorCallback(aaudio_result_t error)148 void AAudioPlayer::OnErrorCallback(aaudio_result_t error) {
149 RTC_LOG(LS_ERROR) << "OnErrorCallback: " << AAudio_convertResultToText(error);
150 // TODO(henrika): investigate if we can use a thread checker here. Initial
151 // tests shows that this callback can sometimes be called on a unique thread
152 // but according to the documentation it should be on the same thread as the
153 // data callback.
154 // RTC_DCHECK_RUN_ON(&thread_checker_aaudio_);
155 if (aaudio_.stream_state() == AAUDIO_STREAM_STATE_DISCONNECTED) {
156 // The stream is disconnected and any attempt to use it will return
157 // AAUDIO_ERROR_DISCONNECTED.
158 RTC_LOG(LS_WARNING) << "Output stream disconnected";
159 // AAudio documentation states: "You should not close or reopen the stream
160 // from the callback, use another thread instead". A message is therefore
161 // sent to the main thread to do the restart operation.
162 RTC_DCHECK(main_thread_);
163 main_thread_->PostTask([this] { HandleStreamDisconnected(); });
164 }
165 }
166
OnDataCallback(void * audio_data,int32_t num_frames)167 aaudio_data_callback_result_t AAudioPlayer::OnDataCallback(void* audio_data,
168 int32_t num_frames) {
169 RTC_DCHECK_RUN_ON(&thread_checker_aaudio_);
170 // Log device id in first data callback to ensure that a valid device is
171 // utilized.
172 if (first_data_callback_) {
173 RTC_LOG(LS_INFO) << "--- First output data callback: "
174 "device id="
175 << aaudio_.device_id();
176 first_data_callback_ = false;
177 }
178
179 // Check if the underrun count has increased. If it has, increase the buffer
180 // size by adding the size of a burst. It will reduce the risk of underruns
181 // at the expense of an increased latency.
182 // TODO(henrika): enable possibility to disable and/or tune the algorithm.
183 const int32_t underrun_count = aaudio_.xrun_count();
184 if (underrun_count > underrun_count_) {
185 RTC_LOG(LS_ERROR) << "Underrun detected: " << underrun_count;
186 underrun_count_ = underrun_count;
187 aaudio_.IncreaseOutputBufferSize();
188 }
189
190 // Estimate latency between writing an audio frame to the output stream and
191 // the time that same frame is played out on the output audio device.
192 latency_millis_ = aaudio_.EstimateLatencyMillis();
193 // TODO(henrika): use for development only.
194 if (aaudio_.frames_written() % (1000 * aaudio_.frames_per_burst()) == 0) {
195 RTC_DLOG(LS_INFO) << "output latency: " << latency_millis_
196 << ", num_frames: " << num_frames;
197 }
198
199 // Read audio data from the WebRTC source using the FineAudioBuffer object
200 // and write that data into `audio_data` to be played out by AAudio.
201 // Prime output with zeros during a short initial phase to avoid distortion.
202 // TODO(henrika): do more work to figure out of if the initial forced silence
203 // period is really needed.
204 if (aaudio_.frames_written() < 50 * aaudio_.frames_per_burst()) {
205 const size_t num_bytes =
206 sizeof(int16_t) * aaudio_.samples_per_frame() * num_frames;
207 memset(audio_data, 0, num_bytes);
208 } else {
209 fine_audio_buffer_->GetPlayoutData(
210 rtc::MakeArrayView(static_cast<int16_t*>(audio_data),
211 aaudio_.samples_per_frame() * num_frames),
212 static_cast<int>(latency_millis_ + 0.5));
213 }
214
215 // TODO(henrika): possibly add trace here to be included in systrace.
216 // See https://developer.android.com/studio/profile/systrace-commandline.html.
217 return AAUDIO_CALLBACK_RESULT_CONTINUE;
218 }
219
HandleStreamDisconnected()220 void AAudioPlayer::HandleStreamDisconnected() {
221 RTC_DCHECK_RUN_ON(&main_thread_checker_);
222 RTC_DLOG(LS_INFO) << "HandleStreamDisconnected";
223 if (!initialized_ || !playing_) {
224 return;
225 }
226 // Perform a restart by first closing the disconnected stream and then start
227 // a new stream; this time using the new (preferred) audio output device.
228 StopPlayout();
229 InitPlayout();
230 StartPlayout();
231 }
232
233 } // namespace jni
234
235 } // namespace webrtc
236