xref: /aosp_15_r20/external/harfbuzz_ng/src/hb-ot-shape-normalize.cc (revision 2d1272b857b1f7575e6e246373e1cb218663db8a)
1 /*
2  * Copyright © 2011,2012  Google, Inc.
3  *
4  *  This is part of HarfBuzz, a text shaping library.
5  *
6  * Permission is hereby granted, without written agreement and without
7  * license or royalty fees, to use, copy, modify, and distribute this
8  * software and its documentation for any purpose, provided that the
9  * above copyright notice and the following two paragraphs appear in
10  * all copies of this software.
11  *
12  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16  * DAMAGE.
17  *
18  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23  *
24  * Google Author(s): Behdad Esfahbod
25  */
26 
27 #include "hb.hh"
28 
29 #ifndef HB_NO_OT_SHAPE
30 
31 #include "hb-ot-shape-normalize.hh"
32 #include "hb-ot-shaper.hh"
33 #include "hb-ot-shape.hh"
34 
35 
36 /*
37  * HIGHLEVEL DESIGN:
38  *
39  * This file exports one main function: _hb_ot_shape_normalize().
40  *
41  * This function closely reflects the Unicode Normalization Algorithm,
42  * yet it's different.
43  *
44  * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
45  * The logic however tries to use whatever the font can support.
46  *
47  * In general what happens is that: each grapheme is decomposed in a chain
48  * of 1:2 decompositions, marks reordered, and then recomposed if desired,
49  * so far it's like Unicode Normalization.  However, the decomposition and
50  * recomposition only happens if the font supports the resulting characters.
51  *
52  * The goals are:
53  *
54  *   - Try to render all canonically equivalent strings similarly.  To really
55  *     achieve this we have to always do the full decomposition and then
56  *     selectively recompose from there.  It's kinda too expensive though, so
57  *     we skip some cases.  For example, if composed is desired, we simply
58  *     don't touch 1-character clusters that are supported by the font, even
59  *     though their NFC may be different.
60  *
61  *   - When a font has a precomposed character for a sequence but the 'ccmp'
62  *     feature in the font is not adequate, use the precomposed character
63  *     which typically has better mark positioning.
64  *
65  *   - When a font does not support a combining mark, but supports it precomposed
66  *     with previous base, use that.  This needs the itemizer to have this
67  *     knowledge too.  We need to provide assistance to the itemizer.
68  *
69  *   - When a font does not support a character but supports its canonical
70  *     decomposition, well, use the decomposition.
71  *
72  *   - The shapers can customize the compose and decompose functions to
73  *     offload some of their requirements to the normalizer.  For example, the
74  *     Indic shaper may want to disallow recomposing of two matras.
75  */
76 
77 
78 static inline void
set_glyph(hb_glyph_info_t & info,hb_font_t * font)79 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
80 {
81   (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index());
82 }
83 
84 static inline void
output_char(hb_buffer_t * buffer,hb_codepoint_t unichar,hb_codepoint_t glyph)85 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
86 {
87   /* This is very confusing indeed. */
88   buffer->cur().glyph_index() = glyph;
89   (void) buffer->output_glyph (unichar);
90   _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
91 }
92 
93 static inline void
next_char(hb_buffer_t * buffer,hb_codepoint_t glyph)94 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
95 {
96   buffer->cur().glyph_index() = glyph;
97   (void) buffer->next_glyph ();
98 }
99 
100 static inline void
skip_char(hb_buffer_t * buffer)101 skip_char (hb_buffer_t *buffer)
102 {
103   buffer->skip_glyph ();
104 }
105 
106 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
107 static inline unsigned int
decompose(const hb_ot_shape_normalize_context_t * c,bool shortest,hb_codepoint_t ab)108 decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
109 {
110   hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0;
111   hb_buffer_t * const buffer = c->buffer;
112   hb_font_t * const font = c->font;
113 
114   if (!c->decompose (c, ab, &a, &b) ||
115       (b && !font->get_nominal_glyph (b, &b_glyph)))
116     return 0;
117 
118   bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
119   if (shortest && has_a) {
120     /* Output a and b */
121     output_char (buffer, a, a_glyph);
122     if (likely (b)) {
123       output_char (buffer, b, b_glyph);
124       return 2;
125     }
126     return 1;
127   }
128 
129   if (unsigned ret = decompose (c, shortest, a)) {
130     if (b) {
131       output_char (buffer, b, b_glyph);
132       return ret + 1;
133     }
134     return ret;
135   }
136 
137   if (has_a) {
138     output_char (buffer, a, a_glyph);
139     if (likely (b)) {
140       output_char (buffer, b, b_glyph);
141       return 2;
142     }
143     return 1;
144   }
145 
146   return 0;
147 }
148 
149 static inline void
decompose_current_character(const hb_ot_shape_normalize_context_t * c,bool shortest)150 decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
151 {
152   hb_buffer_t * const buffer = c->buffer;
153   hb_codepoint_t u = buffer->cur().codepoint;
154   hb_codepoint_t glyph = 0;
155 
156   if (shortest && c->font->get_nominal_glyph (u, &glyph, buffer->not_found))
157   {
158     next_char (buffer, glyph);
159     return;
160   }
161 
162   if (decompose (c, shortest, u))
163   {
164     skip_char (buffer);
165     return;
166   }
167 
168   if (!shortest && c->font->get_nominal_glyph (u, &glyph, buffer->not_found))
169   {
170     next_char (buffer, glyph);
171     return;
172   }
173 
174   if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
175   {
176     hb_codepoint_t space_glyph;
177     hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
178     if (space_type != hb_unicode_funcs_t::NOT_SPACE &&
179 	(c->font->get_nominal_glyph (0x0020, &space_glyph) || (space_glyph = buffer->invisible)))
180     {
181       _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
182       next_char (buffer, space_glyph);
183       buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK;
184       return;
185     }
186   }
187 
188   if (u == 0x2011u)
189   {
190     /* U+2011 is the only sensible character that is a no-break version of another character
191      * and not a space.  The space ones are handled already.  Handle this lone one. */
192     hb_codepoint_t other_glyph;
193     if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
194     {
195       next_char (buffer, other_glyph);
196       return;
197     }
198   }
199 
200   next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
201 }
202 
203 static inline void
handle_variation_selector_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool short_circuit HB_UNUSED)204 handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c,
205 				   unsigned int end,
206 				   bool short_circuit HB_UNUSED)
207 {
208   /* Currently if there's a variation-selector we give-up on normalization, it's just too hard. */
209   hb_buffer_t * const buffer = c->buffer;
210   hb_font_t * const font = c->font;
211   for (; buffer->idx < end - 1 && buffer->successful;) {
212     if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
213       if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
214       {
215 	hb_codepoint_t unicode = buffer->cur().codepoint;
216 	(void) buffer->replace_glyphs (2, 1, &unicode);
217       }
218       else
219       {
220 	/* Just pass on the two characters separately, let GSUB do its magic. */
221 	set_glyph (buffer->cur(), font);
222 	(void) buffer->next_glyph ();
223 
224         buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_VARIATION_SELECTOR_FALLBACK;
225 	_hb_glyph_info_set_variation_selector (&buffer->cur(), true);
226 	if (buffer->not_found_variation_selector != HB_CODEPOINT_INVALID)
227 	  _hb_glyph_info_clear_default_ignorable (&buffer->cur());
228 
229 	set_glyph (buffer->cur(), font);
230 	(void) buffer->next_glyph ();
231       }
232       /* Skip any further variation selectors. */
233       while (buffer->idx < end &&
234 	     buffer->successful &&
235 	     unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
236       {
237 	set_glyph (buffer->cur(), font);
238 	(void) buffer->next_glyph ();
239       }
240     }
241     else
242     {
243       set_glyph (buffer->cur(), font);
244       (void) buffer->next_glyph ();
245     }
246   }
247   if (likely (buffer->idx < end))
248   {
249     set_glyph (buffer->cur(), font);
250     (void) buffer->next_glyph ();
251   }
252 }
253 
254 static inline void
decompose_multi_char_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool short_circuit)255 decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
256 {
257   hb_buffer_t * const buffer = c->buffer;
258   for (unsigned int i = buffer->idx; i < end && buffer->successful; i++)
259     if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
260       handle_variation_selector_cluster (c, end, short_circuit);
261       return;
262     }
263 
264   while (buffer->idx < end && buffer->successful)
265     decompose_current_character (c, short_circuit);
266 }
267 
268 
269 static int
compare_combining_class(const hb_glyph_info_t * pa,const hb_glyph_info_t * pb)270 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
271 {
272   unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
273   unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
274 
275   return a < b ? -1 : a == b ? 0 : +1;
276 }
277 
278 
279 void
_hb_ot_shape_normalize(const hb_ot_shape_plan_t * plan,hb_buffer_t * buffer,hb_font_t * font)280 _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
281 			hb_buffer_t *buffer,
282 			hb_font_t *font)
283 {
284   if (unlikely (!buffer->len)) return;
285 
286   _hb_buffer_assert_unicode_vars (buffer);
287 
288   hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
289   if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_AUTO)
290   {
291     if (plan->has_gpos_mark)
292       // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920
293       //mode = HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED;
294       mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
295     else
296       mode = HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS;
297   }
298 
299   hb_ot_shape_normalize_context_t c = {
300     plan,
301     buffer,
302     font,
303     buffer->unicode,
304     plan->shaper->decompose ? plan->shaper->decompose : hb_ot_shape_normalize_context_t::decompose_unicode,
305     plan->shaper->compose   ? plan->shaper->compose   : hb_ot_shape_normalize_context_t::compose_unicode
306   };
307   c.override_decompose_and_compose (plan->shaper->decompose, plan->shaper->compose);
308 
309   bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
310   bool might_short_circuit = always_short_circuit ||
311 			     (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
312 			      mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
313   unsigned int count;
314 
315   /* We do a fairly straightforward yet custom normalization process in three
316    * separate rounds: decompose, reorder, recompose (if desired).  Currently
317    * this makes two buffer swaps.  We can make it faster by moving the last
318    * two rounds into the inner loop for the first round, but it's more readable
319    * this way. */
320 
321 
322   /* First round, decompose */
323 
324   bool all_simple = true;
325   {
326     buffer->clear_output ();
327     count = buffer->len;
328     buffer->idx = 0;
329     do
330     {
331       unsigned int end;
332       for (end = buffer->idx + 1; end < count; end++)
333 	if (_hb_glyph_info_is_unicode_mark (&buffer->info[end]))
334 	  break;
335 
336       if (end < count)
337 	end--; /* Leave one base for the marks to cluster with. */
338 
339       /* From idx to end are simple clusters. */
340       if (might_short_circuit)
341       {
342 	unsigned int done = font->get_nominal_glyphs (end - buffer->idx,
343 						      &buffer->cur().codepoint,
344 						      sizeof (buffer->info[0]),
345 						      &buffer->cur().glyph_index(),
346 						      sizeof (buffer->info[0]));
347 	if (unlikely (!buffer->next_glyphs (done))) break;
348       }
349       while (buffer->idx < end && buffer->successful)
350 	decompose_current_character (&c, might_short_circuit);
351 
352       if (buffer->idx == count || !buffer->successful)
353 	break;
354 
355       all_simple = false;
356 
357       /* Find all the marks now. */
358       for (end = buffer->idx + 1; end < count; end++)
359 	if (!_hb_glyph_info_is_unicode_mark(&buffer->info[end]))
360 	  break;
361 
362       /* idx to end is one non-simple cluster. */
363       decompose_multi_char_cluster (&c, end, always_short_circuit);
364     }
365     while (buffer->idx < count && buffer->successful);
366     buffer->sync ();
367   }
368 
369 
370   /* Second round, reorder (inplace) */
371 
372   if (!all_simple && buffer->message(font, "start reorder"))
373   {
374     count = buffer->len;
375     hb_glyph_info_t *info = buffer->info;
376     for (unsigned int i = 0; i < count; i++)
377     {
378       if (_hb_glyph_info_get_modified_combining_class (&info[i]) == 0)
379 	continue;
380 
381       unsigned int end;
382       for (end = i + 1; end < count; end++)
383 	if (_hb_glyph_info_get_modified_combining_class (&info[end]) == 0)
384 	  break;
385 
386       /* We are going to do a O(n^2).  Only do this if the sequence is short. */
387       if (end - i > HB_OT_SHAPE_MAX_COMBINING_MARKS) {
388 	i = end;
389 	continue;
390       }
391 
392       buffer->sort (i, end, compare_combining_class);
393 
394       if (plan->shaper->reorder_marks)
395 	plan->shaper->reorder_marks (plan, buffer, i, end);
396 
397       i = end;
398     }
399     (void) buffer->message(font, "end reorder");
400   }
401   if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ)
402   {
403     /* For all CGJ, check if it prevented any reordering at all.
404      * If it did NOT, then make it skippable.
405      * https://github.com/harfbuzz/harfbuzz/issues/554
406      */
407     unsigned count = buffer->len;
408     hb_glyph_info_t *info = buffer->info;
409     for (unsigned int i = 1; i + 1 < count; i++)
410       if (info[i].codepoint == 0x034Fu/*CGJ*/ &&
411 	  (info_cc(info[i+1]) == 0 || info_cc(info[i-1]) <= info_cc(info[i+1])))
412       {
413 	_hb_glyph_info_unhide (&info[i]);
414       }
415   }
416 
417 
418   /* Third round, recompose */
419 
420   if (!all_simple &&
421       buffer->successful &&
422       (mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS ||
423        mode == HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT))
424   {
425     /* As noted in the comment earlier, we don't try to combine
426      * ccc=0 chars with their previous Starter. */
427 
428     buffer->clear_output ();
429     count = buffer->len;
430     unsigned int starter = 0;
431     (void) buffer->next_glyph ();
432     while (buffer->idx < count /* No need for: && buffer->successful */)
433     {
434       hb_codepoint_t composed, glyph;
435       if (/* We don't try to compose a non-mark character with it's preceding starter.
436 	   * This is both an optimization to avoid trying to compose every two neighboring
437 	   * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
438 	   * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
439 	  _hb_glyph_info_is_unicode_mark(&buffer->cur()))
440       {
441 	if (/* If there's anything between the starter and this char, they should have CCC
442 	     * smaller than this character's. */
443 	    (starter == buffer->out_len - 1 ||
444 	     info_cc (buffer->prev()) < info_cc (buffer->cur())) &&
445 	    /* And compose. */
446 	    c.compose (&c,
447 		       buffer->out_info[starter].codepoint,
448 		       buffer->cur().codepoint,
449 		       &composed) &&
450 	    /* And the font has glyph for the composite. */
451 	    font->get_nominal_glyph (composed, &glyph))
452 	{
453 	  /* Composes. */
454 	  if (unlikely (!buffer->next_glyph ())) break; /* Copy to out-buffer. */
455 	  buffer->merge_out_clusters (starter, buffer->out_len);
456 	  buffer->out_len--; /* Remove the second composable. */
457 	  /* Modify starter and carry on. */
458 	  buffer->out_info[starter].codepoint = composed;
459 	  buffer->out_info[starter].glyph_index() = glyph;
460 	  _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
461 
462 	  continue;
463 	}
464       }
465 
466       /* Blocked, or doesn't compose. */
467       if (unlikely (!buffer->next_glyph ())) break;
468 
469       if (info_cc (buffer->prev()) == 0)
470 	starter = buffer->out_len - 1;
471     }
472     buffer->sync ();
473   }
474 }
475 
476 
477 #endif
478