1 /* 2 * Copyright 2018 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 // We use our own functions pointers 9 #define VMA_STATIC_VULKAN_FUNCTIONS 0 10 #define VMA_DYNAMIC_VULKAN_FUNCTIONS 0 11 12 // vma_mem_alloc.h will use VMA_NULLABLE and VMA_NOT_NULL as clang nullability attribtues but does a 13 // poor job at using them everywhere. Thus it causes lots of clang compiler warnings. We just 14 // disable them here by defining them to be nothing. 15 #define VMA_NULLABLE 16 #define VMA_NOT_NULL 17 18 #define VMA_IMPLEMENTATION 19 20 // On windows, vk_mem_alloc.h uses Windows SRWLock, which is normally included by vulkan.h, and so 21 // the relevant symbols/defines need to be included here. 22 #ifdef _WIN32 23 #include <windows.h> 24 #endif 25 26 // Work around https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/312 27 // We should be able to remove this when we are able to update to the latest 28 // version (as of Oct 2023, blocked on version mismatch in G3) 29 #include <cstdio> 30 31 #include <vulkan/vulkan_core.h> 32 #include "src/gpu/vk/vulkanmemoryallocator/VulkanMemoryAllocatorWrapper.h" 33