xref: /aosp_15_r20/external/mesa3d/src/gallium/auxiliary/draw/draw_pt_so_emit.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
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27 
28 #include "draw/draw_private.h"
29 #include "draw/draw_vs.h"
30 #include "draw/draw_gs.h"
31 #include "draw/draw_tess.h"
32 #include "draw/draw_context.h"
33 #include "draw/draw_vbuf.h"
34 #include "draw/draw_vertex.h"
35 #include "draw/draw_pt.h"
36 
37 #include "pipe/p_state.h"
38 
39 #include "util/u_math.h"
40 #include "util/u_prim.h"
41 #include "util/u_memory.h"
42 
43 
44 struct pt_so_emit {
45    struct draw_context *draw;
46 
47    unsigned input_vertex_stride;
48    const float (*inputs)[4];
49    const float *pre_clip_pos;
50    bool has_so;
51    bool use_pre_clip_pos;
52    int pos_idx;
53    unsigned emitted_primitives;
54    unsigned generated_primitives;
55    unsigned stream;
56 };
57 
58 
59 static const struct pipe_stream_output_info *
draw_so_info(const struct draw_context * draw)60 draw_so_info(const struct draw_context *draw)
61 {
62    const struct pipe_stream_output_info *state = NULL;
63 
64    if (draw->ms.mesh_shader)
65       return state;
66    if (draw->gs.geometry_shader) {
67       state = &draw->gs.geometry_shader->state.stream_output;
68    } else if (draw->tes.tess_eval_shader) {
69       state = &draw->tes.tess_eval_shader->state.stream_output;
70    } else {
71       state = &draw->vs.vertex_shader->state.stream_output;
72    }
73 
74    return state;
75 }
76 
77 static inline bool
draw_has_so(const struct draw_context * draw)78 draw_has_so(const struct draw_context *draw)
79 {
80    const struct pipe_stream_output_info *state = draw_so_info(draw);
81 
82    if (state && state->num_outputs > 0)
83       return true;
84 
85    return false;
86 }
87 
88 void
draw_pt_so_emit_prepare(struct pt_so_emit * emit,bool use_pre_clip_pos)89 draw_pt_so_emit_prepare(struct pt_so_emit *emit, bool use_pre_clip_pos)
90 {
91    struct draw_context *draw = emit->draw;
92 
93    emit->use_pre_clip_pos = use_pre_clip_pos;
94    emit->has_so = draw_has_so(draw);
95    if (use_pre_clip_pos)
96       emit->pos_idx = draw_current_shader_position_output(draw);
97 
98    /* if we have a state with outputs make sure we have
99     * buffers to output to */
100    if (emit->has_so) {
101       bool has_valid_buffer = false;
102       for (unsigned i = 0; i < draw->so.num_targets; ++i) {
103          if (draw->so.targets[i]) {
104             has_valid_buffer = true;
105             break;
106          }
107       }
108       emit->has_so = has_valid_buffer;
109    }
110 
111    if (!emit->has_so)
112       return;
113 
114    /* XXX: need to flush to get prim_vbuf.c to release its allocation??
115     */
116    draw_do_flush(draw, DRAW_FLUSH_BACKEND);
117 }
118 
119 
120 static void
so_emit_prim(struct pt_so_emit * so,unsigned * indices,unsigned num_vertices)121 so_emit_prim(struct pt_so_emit *so,
122              unsigned *indices,
123              unsigned num_vertices)
124 {
125    unsigned input_vertex_stride = so->input_vertex_stride;
126    struct draw_context *draw = so->draw;
127    const float (*input_ptr)[4];
128    const float *pcp_ptr = NULL;
129    const struct pipe_stream_output_info *state = draw_so_info(draw);
130    int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
131    bool buffer_written[PIPE_MAX_SO_BUFFERS] = {0};
132 
133    input_ptr = so->inputs;
134    if (so->use_pre_clip_pos)
135       pcp_ptr = so->pre_clip_pos;
136 
137    ++so->generated_primitives;
138 
139    for (unsigned i = 0; i < draw->so.num_targets; i++) {
140       struct draw_so_target *target = draw->so.targets[i];
141       if (target) {
142          buffer_total_bytes[i] = target->internal_offset;
143       } else {
144          buffer_total_bytes[i] = 0;
145       }
146    }
147 
148    /* check have we space to emit prim first - if not don't do anything */
149    for (unsigned slot = 0; slot < state->num_outputs; ++slot) {
150       int ob = state->output[slot].output_buffer;
151 
152       if (state->output[slot].stream != so->stream)
153          continue;
154       /* If a buffer is missing then that's equivalent to an overflow */
155       if (!draw->so.targets[ob]) {
156          return;
157       }
158       buffer_written[ob] = true;
159    }
160    for (unsigned ob = 0; ob < draw->so.num_targets; ++ob) {
161       if (buffer_written[ob]) {
162          unsigned size_req = num_vertices * state->stride[ob] * sizeof(float);
163          if (buffer_total_bytes[ob] + size_req > draw->so.targets[ob]->target.buffer_size) {
164             return;
165          }
166       }
167    }
168 
169    for (unsigned i = 0; i < num_vertices; ++i) {
170       const float (*input)[4];
171       const float *pre_clip_pos = NULL;
172 
173       input = (const float (*)[4])(
174          (const char *)input_ptr + (indices[i] * input_vertex_stride));
175 
176       if (pcp_ptr)
177          pre_clip_pos = (const float *)(
178          (const char *)pcp_ptr + (indices[i] * input_vertex_stride));
179 
180       for (unsigned slot = 0; slot < state->num_outputs; ++slot) {
181          unsigned idx = state->output[slot].register_index;
182          unsigned start_comp = state->output[slot].start_component;
183          unsigned num_comps = state->output[slot].num_components;
184          unsigned stream = state->output[slot].stream;
185 
186          if (stream != so->stream)
187             continue;
188 
189          unsigned ob = state->output[slot].output_buffer;
190 
191          float *buffer = (float *)((char *)draw->so.targets[ob]->mapping +
192                             draw->so.targets[ob]->target.buffer_offset +
193                             draw->so.targets[ob]->internal_offset) +
194             state->output[slot].dst_offset;
195 
196          if (idx == so->pos_idx && pcp_ptr && so->stream == 0) {
197             memcpy(buffer, &pre_clip_pos[start_comp],
198                    num_comps * sizeof(float));
199          } else {
200             memcpy(buffer, &input[idx][start_comp],
201                    num_comps * sizeof(float));
202          }
203 
204 #if 0
205          {
206             debug_printf("VERT[%d], stream = %d, offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [",
207                          i, stream,
208                          draw->so.targets[ob]->internal_offset + (4 * state->output[slot].dst_offset),
209                          slot, start_comp, num_comps, idx);
210             for (unsigned j = 0; j < num_comps; ++j) {
211                unsigned *ubuffer = (unsigned*)buffer;
212                debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]);
213             }
214             debug_printf("]\n");
215          }
216 #endif
217       }
218 
219       for (unsigned ob = 0; ob < draw->so.num_targets; ++ob) {
220          struct draw_so_target *target = draw->so.targets[ob];
221          if (target && buffer_written[ob]) {
222             target->internal_offset += state->stride[ob] * sizeof(float);
223          }
224       }
225    }
226    ++so->emitted_primitives;
227 }
228 
229 
230 static void
so_point(struct pt_so_emit * so,int idx)231 so_point(struct pt_so_emit *so, int idx)
232 {
233    unsigned indices[1];
234    indices[0] = idx;
235    so_emit_prim(so, indices, 1);
236 }
237 
238 
239 static void
so_line(struct pt_so_emit * so,int i0,int i1)240 so_line(struct pt_so_emit *so, int i0, int i1)
241 {
242    unsigned indices[2];
243    indices[0] = i0;
244    indices[1] = i1;
245    so_emit_prim(so, indices, 2);
246 }
247 
248 
249 static void
so_tri(struct pt_so_emit * so,int i0,int i1,int i2)250 so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
251 {
252    unsigned indices[3];
253    indices[0] = i0;
254    indices[1] = i1;
255    indices[2] = i2;
256    so_emit_prim(so, indices, 3);
257 }
258 
259 
260 #define FUNC         so_run_linear
261 #define GET_ELT(idx) (start + (idx))
262 #include "draw_so_emit_tmp.h"
263 
264 
265 #define FUNC         so_run_elts
266 #define LOCAL_VARS   const uint16_t *elts = input_prims->elts;
267 #define GET_ELT(idx) (elts[start + (idx)])
268 #include "draw_so_emit_tmp.h"
269 
270 
271 void
draw_pt_so_emit(struct pt_so_emit * emit,int num_vertex_streams,const struct draw_vertex_info * input_verts,const struct draw_prim_info * input_prims)272 draw_pt_so_emit(struct pt_so_emit *emit,
273                 int num_vertex_streams,
274                 const struct draw_vertex_info *input_verts,
275                 const struct draw_prim_info *input_prims)
276 {
277    struct draw_context *draw = emit->draw;
278    struct vbuf_render *render = draw->render;
279 
280    if (!emit->has_so && num_vertex_streams == 1) {
281       if (draw->collect_primgen) {
282          unsigned total = 0;
283          for (unsigned i = 0; i < input_prims->primitive_count; i++) {
284             total +=
285                u_decomposed_prims_for_vertices(input_prims->prim,
286                                                input_prims->primitive_lengths[i]);
287          }
288          render->set_stream_output_info(render, 0, 0, total);
289       }
290       return;
291    }
292 
293    if (!emit->has_so && !draw->collect_primgen)
294       return;
295 
296    /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
297    draw_do_flush(draw, DRAW_FLUSH_BACKEND);
298 
299    for (unsigned stream = 0; stream < num_vertex_streams; stream++) {
300       emit->emitted_primitives = 0;
301       emit->generated_primitives = 0;
302       if (emit->use_pre_clip_pos)
303          emit->pre_clip_pos = input_verts[stream].verts->clip_pos;
304 
305       emit->input_vertex_stride = input_verts[stream].stride;
306       emit->inputs = (const float (*)[4])input_verts[stream].verts->data;
307       emit->stream = stream;
308 
309       unsigned start, i;
310       for (start = i = 0; i < input_prims[stream].primitive_count;
311            start += input_prims[stream].primitive_lengths[i], i++) {
312          unsigned count = input_prims[stream].primitive_lengths[i];
313 
314          if (input_prims->linear) {
315             so_run_linear(emit, &input_prims[stream], &input_verts[stream],
316                           start, count);
317          } else {
318             so_run_elts(emit, &input_prims[stream], &input_verts[stream],
319                         start, count);
320          }
321       }
322       render->set_stream_output_info(render,
323                                      stream,
324                                      emit->has_so ? emit->emitted_primitives : 0,
325                                      emit->generated_primitives);
326    }
327 }
328 
329 
330 struct pt_so_emit *
draw_pt_so_emit_create(struct draw_context * draw)331 draw_pt_so_emit_create(struct draw_context *draw)
332 {
333    struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
334    if (!emit)
335       return NULL;
336 
337    emit->draw = draw;
338 
339    return emit;
340 }
341 
342 
343 void
draw_pt_so_emit_destroy(struct pt_so_emit * emit)344 draw_pt_so_emit_destroy(struct pt_so_emit *emit)
345 {
346    FREE(emit);
347 }
348