xref: /aosp_15_r20/external/XNNPACK/src/f32-velu/gen/velu-wasm-rr2-p6-x2.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-velu/scalar-rr2-p6.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 #include <math.h>
12 
13 #include <xnnpack/common.h>
14 #include <xnnpack/math.h>
15 #include <xnnpack/vunary.h>
16 
17 
xnn_f32_velu_ukernel__wasm_rr2_p6_x2(size_t n,const float * x,float * y,const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS (1)])18 void xnn_f32_velu_ukernel__wasm_rr2_p6_x2(
19     size_t n,
20     const float* x,
21     float* y,
22     const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)])
23 {
24   assert(n % sizeof(float) == 0);
25 
26   const float vprescale = params->scalar_rr2_p6.prescale;
27   const float valpha = params->scalar_rr2_p6.alpha;
28   const float vbeta = params->scalar_rr2_p6.beta;
29   const float vmagic_bias = params->scalar_rr2_p6.magic_bias;
30   const float vlog2e = params->scalar_rr2_p6.log2e;
31   const float vsat_cutoff = params->scalar_rr2_p6.sat_cutoff;
32   const float vminus_ln2_hi = params->scalar_rr2_p6.minus_ln2_hi;
33   const float vminus_ln2_lo = params->scalar_rr2_p6.minus_ln2_lo;
34   const float vc6 = params->scalar_rr2_p6.c6;
35   const float vc5 = params->scalar_rr2_p6.c5;
36   const float vc4 = params->scalar_rr2_p6.c4;
37   const float vc3 = params->scalar_rr2_p6.c3;
38   const float vc2 = params->scalar_rr2_p6.c2;
39   const float vone = params->scalar_rr2_p6.one;
40 
41   for (; n >= 2 * sizeof(float); n -= 2 * sizeof(float)) {
42     float vx0 = x[0];
43     float vx1 = x[1];
44     x += 2;
45 
46     const float vz0 = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx0 * vprescale, vsat_cutoff), 0.0f);
47     const float vz1 = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx1 * vprescale, vsat_cutoff), 0.0f);
48 
49     float vn0 = vz0 * vlog2e + vmagic_bias;
50     float vn1 = vz1 * vlog2e + vmagic_bias;
51 
52     float vs0 = uint32_as_float(float_as_uint32(vn0) << 23);
53     vn0 -= vmagic_bias;
54     float vs1 = uint32_as_float(float_as_uint32(vn1) << 23);
55     vn1 -= vmagic_bias;
56 
57     float vt0 = vn0 * vminus_ln2_hi + vz0;
58     float vt1 = vn1 * vminus_ln2_hi + vz1;
59 
60     vt0 = vn0 * vminus_ln2_lo + vt0;
61     vt1 = vn1 * vminus_ln2_lo + vt1;
62 
63 
64     float vp0 = vc6 * vt0 + vc5;
65     float vp1 = vc6 * vt1 + vc5;
66 
67     vp0 = vp0 * vt0 + vc4;
68     vp1 = vp1 * vt1 + vc4;
69 
70     vp0 = vp0 * vt0 + vc3;
71     vp1 = vp1 * vt1 + vc3;
72 
73     vp0 = vp0 * vt0 + vc2;
74     vp1 = vp1 * vt1 + vc2;
75 
76     vp0 *= vt0;
77     vp1 *= vt1;
78 
79     vt0 *= vs0;
80     vs0 -= vone;
81     vt1 *= vs1;
82     vs1 -= vone;
83 
84     vp0 = vp0 * vt0 + vt0;
85     vp1 = vp1 * vt1 + vt1;
86 
87     const float ve0 = (vp0 + vs0) * valpha;
88     float vy0 = __builtin_wasm_max_f32(vx0 * vbeta, 0.0f);
89     const float ve1 = (vp1 + vs1) * valpha;
90     float vy1 = __builtin_wasm_max_f32(vx1 * vbeta, 0.0f);
91 
92     vy0 += __builtin_wasm_min_f32(ve0, 0.0f);
93     vy1 += __builtin_wasm_min_f32(ve1, 0.0f);
94 
95     y[0] = vy0;
96     y[1] = vy1;
97     y += 2;
98   }
99   if XNN_UNLIKELY(n != 0) {
100     float vx = *x;
101 
102     const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f);
103 
104     float vn = vz * vlog2e + vmagic_bias;
105     float vs = uint32_as_float(float_as_uint32(vn) << 23);
106     vn -= vmagic_bias;
107 
108     float vt = vn * vminus_ln2_hi + vz;
109     vt = vn * vminus_ln2_lo + vt;
110 
111 
112     float vp = vc6 * vt + vc5;
113     vp = vp * vt + vc4;
114     vp = vp * vt + vc3;
115     vp = vp * vt + vc2;
116     vp *= vt;
117 
118     vt *= vs;
119     vs -= vone;
120     vp = vp * vt + vt;
121     const float ve = (vp + vs) * valpha;
122 
123     float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f);
124     vy += __builtin_wasm_min_f32(ve, 0.0f);
125 
126     *y = vy;
127   }
128 }
129