xref: /aosp_15_r20/external/ComputeLibrary/src/cpu/kernels/scale/neon/fp16.cpp (revision c217d954acce2dbc11938adb493fc0abd69584f3)
1 /*
2  * Copyright (c) 2022 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in all
14  * copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 
25 #if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS)
26 
27 #include "arm_compute/core/Helpers.h"
28 #include "arm_compute/core/ITensorPack.h"
29 #include "arm_compute/core/Window.h"
30 #include "src/core/NEON/NEMath.h"
31 #include "src/core/NEON/wrapper/wrapper.h"
32 #include "src/core/helpers/ScaleHelpers.h"
33 #include "src/core/utils/ScaleUtils.h"
34 #include "support/Rounding.h"
35 
36 #include <arm_neon.h>
37 #include <cmath>
38 #include <cstddef>
39 
40 namespace arm_compute
41 {
42 namespace
43 {
fp16_neon_scale_nearest(const ITensor * src,ITensor * dst,const ITensor * offsets,float sampling_offset,bool align_corners,const Window & window)44 void fp16_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offsets,
45                              float sampling_offset, bool align_corners, const Window &window)
46 {
47     const size_t in_stride_c  = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
48     const size_t in_stride_w  = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
49     const size_t in_stride_wc = in_stride_w * in_stride_c;
50     const size_t in_dim_h     = src->info()->dimension(2);
51 
52     // Compute the ratio between source height and destination height
53     const auto hr             = scale_utils::calculate_resize_ratio(in_dim_h, dst->info()->dimension(2), align_corners);
54     const auto window_start_x = static_cast<int32_t>(window.x().start());
55     const auto window_end_x   = static_cast<int32_t>(window.x().end());
56     const int  window_step_x  = 8;
57 
58     Window win(window);
59     win.set(Window::DimX, Window::Dimension(0, 1, 1));
60     Iterator out(dst, win);
61 
62     const uint8_t     *in_ptr_start        = src->buffer() + src->info()->offset_first_element_in_bytes();
63     const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
64 
65     execute_window_loop(win, [&](const Coordinates & id)
66     {
67         const int32_t    offset     = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
68         const auto       in_hi      = static_cast<int>(align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr) : std::floor((id.z() + sampling_offset) * hr));
69         const int        offset_row = in_hi * in_stride_wc;
70         int32_t          x          = window_start_x;
71         const float16_t *in_ptr     = reinterpret_cast<const float16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
72 
73         for(; x <= window_end_x - window_step_x; x += window_step_x)
74         {
75             wrapper::vstore(reinterpret_cast<float16_t *>(out.ptr()) + x,
76                             wrapper::vloadq(in_ptr + offset + offset_row + x));
77         }
78         for(; x < window_end_x; ++x)
79         {
80             *(reinterpret_cast<float16_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
81         }
82     },
83     out);
84 }
85 
fp16_neon_scale_bilinear(const ITensor * src,ITensor * dst,const ITensor * offsets,const ITensor * dx,const ITensor * dy,BorderMode border_mode,PixelValue constant_border_value,float sampling_offset,bool align_corners,const Window & window)86 void fp16_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
87                               BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
88                               bool align_corners, const Window &window)
89 {
90     // Compute the ratio between source height and destination height
91     const auto hr = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
92 
93     Iterator  out(dst, window);
94     const int in_stride_c  = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
95     const int in_dim_w     = src->info()->dimension(1);
96     const int in_dim_h     = src->info()->dimension(2);
97     const int in_stride_wc = in_stride_c * (in_dim_w + src->info()->padding().top + src->info()->padding().bottom);
98 
99     // Don't increment in Y and Z direction for the input tensor
100     // A pointer to the start of this plane is needed as base for the precomputed offsets
101     Window win_in(window);
102     win_in.set(Window::DimY, Window::Dimension(0, 0, 0));
103     win_in.set(Window::DimZ, Window::Dimension(0, 0, 0));
104     Iterator in(src, win_in);
105 
106     if(border_mode == BorderMode::CONSTANT)
107     {
108         using ConstType = typename std::conditional<std::is_same<float16_t, float16_t>::value, half, float16_t>::type;
109 
110         const float16_t const_border_value = static_cast<float16_t>(constant_border_value.get<ConstType>());
111         execute_window_loop(window, [&](const Coordinates & id)
112         {
113             const auto       offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
114             const auto       dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
115             const auto       dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
116             const int32_t    in_hi  = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
117             const float16_t *in_ptr = reinterpret_cast<const float16_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
118 
119             const auto a00 = (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
120             const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h) ? *(in_ptr + in_stride_c) : const_border_value;
121             const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_wc) : const_border_value;
122             const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_c + in_stride_wc) : const_border_value;
123 
124             *reinterpret_cast<float16_t *>(out.ptr()) = static_cast<float16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
125         },
126         in, out);
127     }
128     else if(border_mode == BorderMode::REPLICATE)
129     {
130         execute_window_loop(window, [&](const Coordinates & id)
131         {
132             const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
133             const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
134             const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
135             const int  in_hi  = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
136 
137             auto clamped_w  = utility::clamp<int>(offset, 0, in_dim_w - 1);
138             auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
139             auto clamped_h  = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
140             auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
141 
142             const auto a00 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h * in_stride_wc);
143             const auto a01 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h * in_stride_wc);
144             const auto a10 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h1 * in_stride_wc);
145             const auto a11 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h1 * in_stride_wc);
146 
147             *reinterpret_cast<float16_t *>(out.ptr()) = static_cast<float16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
148         },
149         in, out);
150     }
151     else
152     {
153         ARM_COMPUTE_ERROR("Not implemented");
154     }
155 }
156 }
157 namespace cpu
158 {
fp16_neon_scale(const ITensor * src,ITensor * dst,const ITensor * offsets,const ITensor * dx,const ITensor * dy,InterpolationPolicy policy,BorderMode border_mode,PixelValue constant_border_value,float sampling_offset,bool align_corners,const Window & window)159 void fp16_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
160                      InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
161                      bool align_corners, const Window &window)
162 {
163     if(policy == InterpolationPolicy::BILINEAR)
164     {
165         fp16_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
166     }
167     else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
168     {
169         fp16_neon_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
170     }
171 }
172 } // namespace cpu
173 } // namespace arm_compute
174 
175 #endif /* defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) */