xref: /aosp_15_r20/external/ComputeLibrary/src/core/CL/cl_kernels/common/reshape_layer.cl (revision c217d954acce2dbc11938adb493fc0abd69584f3)
1/*
2 * Copyright (c) 2017-2022 Arm Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "helpers.h"
25
26/** Perform tensor reshape
27 *
28 * @note Datatype should be given as a preprocessor argument using -DDATA_TYPE=type. e.g. -DDATA_TYPE=short
29 *
30 * @param[in]  input_ptr                            Pointer to the first source tensor. Supported data types: All
31 * @param[in]  input_stride_x                       Stride of the first source tensor in X dimension (in bytes)
32 * @param[in]  input_step_x                         input_stride_x * number of elements along X processed per workitem(in bytes)
33 * @param[in]  input_stride_y                       Stride of the first source tensor in Y dimension (in bytes)
34 * @param[in]  input_step_y                         input_stride_y * number of elements along Y processed per workitem(in bytes)
35 * @param[in]  input_stride_z                       Stride of the first source tensor in Z dimension (in bytes)
36 * @param[in]  input_step_z                         input_stride_z * number of elements along Z processed per workitem(in bytes)
37 * @param[in]  input_offset_first_element_in_bytes  The offset of the first element in the first source tensor
38 * @param[out] output_ptr                           Pointer to the destination tensor. Supported data types: same as @p input_ptr
39 * @param[in]  output_stride_x                      Stride of the destination tensor in X dimension (in bytes)
40 * @param[in]  output_step_x                        output_stride_x * number of elements along X processed per workitem(in bytes)
41 * @param[in]  output_stride_y                      Stride of the destination tensor in Y dimension (in bytes)
42 * @param[in]  output_step_y                        output_stride_y * number of elements along Y processed per workitem(in bytes)
43 * @param[in]  output_stride_z                      Stride of the destination tensor in Z dimension (in bytes)
44 * @param[in]  output_step_z                        output_stride_z * number of elements along Z processed per workitem(in bytes)
45 * @param[in]  output_offset_first_element_in_bytes The offset of the first element in the destination tensor
46 * @param[in]  input_shape                          Input spatial shape
47 * @param[in]  output_shape                         Output spatial shape
48 */
49__kernel void reshape_layer(TENSOR3D_DECLARATION(input),
50                            TENSOR3D_DECLARATION(output),
51                            int2 input_shape,
52                            int2 output_shape)
53{
54    int out_x = get_global_id(0);
55    int out_y = get_global_id(1);
56    int out_z = get_global_id(2);
57
58    // Compute the output linearized index
59    int out_linear_idx = out_x + out_y * output_shape.x + out_z * output_shape.x * output_shape.y;
60
61    // Translate to intput
62    int in_x = out_linear_idx % input_shape.x;
63    int in_y = (out_linear_idx / input_shape.x) % input_shape.y;
64    int in_z = out_linear_idx / (input_shape.x * input_shape.y);
65
66    // Store result
67    input_ptr += input_offset_first_element_in_bytes + in_x * input_stride_x + in_y * input_stride_y + in_z * input_stride_z;
68    output_ptr += output_offset_first_element_in_bytes + out_x * output_stride_x + out_y * output_stride_y + out_z * output_stride_z;
69    *((__global DATA_TYPE *)output_ptr) = *((__global DATA_TYPE *)input_ptr);
70}
71