1 /*
2  * Copyright (c) 2022 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #if defined(__ARM_FEATURE_SVE)
26 
27 template <>
interleave_block(int8_t * & out,const int8_t * const * in,size_t width,size_t height,size_t row_offset,bool first)28 void interleave_block<4, 4, VLType::SME, true>(
29   int8_t * &out, const int8_t * const *in,
30   size_t width, size_t height, size_t row_offset, bool first
31 )
32 {
33   __asm__ __volatile__(
34       ".inst 0xd503477f  // SMSTART ZA\n"
35       "mov z24.b, #0x1\n"
36       "mov z23.s, #0x0\n"
37       "ptrue p2.b\n"
38       "mov z22.s, #0x0\n"
39       "cntw x16\n"
40       "mov z21.s, #0x0\n"
41       "cntw x15, ALL, MUL #2\n"
42       "mov z20.s, #0x0\n"
43       "cntw x14, ALL, MUL #3\n"
44       "cntb x11\n"
45       "ptrue p11.s\n"
46       "cntw x10\n"
47       "cmp %x[height], x10\n"
48       "csel x10, %x[height], x10, LT\n"
49       "sub x10, x10, #0x1\n"
50       "whilelt p10.b, XZR, %x[height]\n"
51       "whilelt p9.b, x16, %x[height]\n"
52       "whilelt p8.b, x15, %x[height]\n"
53       "zip1 p10.b, p10.b, p8.b\n"
54       "whilelt p8.b, x14, %x[height]\n"
55       "zip1 p9.b, p9.b, p8.b\n"
56       "mov x9, %x[row_offset]\n"
57       "mov x28, %x[out]\n"
58       "zip1 p10.b, p10.b, p9.b\n"
59       "cbnz %x[first], 1f\n"
60       "addvl x28, x28, #-4\n"
61       "ld1w { z23.s }, p2/Z, [x28]\n"
62       "ld1w { z22.s }, p2/Z, [x28, #1, MUL VL]\n"
63       "ld1w { z21.s }, p2/Z, [x28, #2, MUL VL]\n"
64       "ld1w { z20.s }, p2/Z, [x28, #3, MUL VL]\n"
65       "1:"  // Initialise row sums: End
66       "mov x27, #0x0\n"
67       "whilelt p9.b, x27, %x[width]\n"
68       "whilelt p8.b, x27, %x[width]\n"
69       "2:"  // Width loop
70       "mov x13, #0x0\n"
71       "add x26, %x[in], XZR, LSL #3\n"
72       "add x25, %x[in], x16, LSL #3\n"
73       "add x24, %x[in], x15, LSL #3\n"
74       "add x23, %x[in], x14, LSL #3\n"
75       "ldr x22, [x26], #0x8\n"
76       "ldr x21, [x25], #0x8\n"
77       "ldr x19, [x24], #0x8\n"
78       "ldr x20, [x23], #0x8\n"
79       "cbz x10, 4f\n"
80       "3:"  // Loads: Loop
81       ".inst 0x25256140  // dup p0.b, p8.b/Z, p10.b[w13]\n"
82       ".inst 0xe00922c0  // ld1b { za0h.b[x13] }, p0/Z, [x22, x9]\n"
83       ".inst 0x252d6140  // dup p0.b, p8.b/Z, p10.b[w13, #1]\n"
84       ".inst 0x25356141  // dup p1.b, p8.b/Z, p10.b[w13, #2]\n"
85       ".inst 0xe00922a1  // ld1b { za0h.b[x13, #1] }, p0/Z, [x21, x9]\n"
86       ".inst 0x253d6140  // dup p0.b, p8.b/Z, p10.b[w13, #3]\n"
87       "ldr x22, [x26], #0x8\n"
88       ".inst 0xe0092662  // ld1b { za0h.b[x13, #2] }, p1/Z, [x19, x9]\n"
89       "ldr x21, [x25], #0x8\n"
90       "ldr x19, [x24], #0x8\n"
91       ".inst 0xe0092283  // ld1b { za0h.b[x13, #3] }, p0/Z, [x20, x9]\n"
92       "ldr x20, [x23], #0x8\n"
93       "add x13, x13, #0x4\n"
94       "cmp x13, x10, LSL #2\n"
95       "blt 3b\n"
96       "4:"  // Loads: Tail
97       ".inst 0x25256140  // dup p0.b, p8.b/Z, p10.b[w13]\n"
98       ".inst 0xe00922c0  // ld1b { za0h.b[x13] }, p0/Z, [x22, x9]\n"
99       ".inst 0x252d6140  // dup p0.b, p8.b/Z, p10.b[w13, #1]\n"
100       ".inst 0x25356141  // dup p1.b, p8.b/Z, p10.b[w13, #2]\n"
101       ".inst 0xe00922a1  // ld1b { za0h.b[x13, #1] }, p0/Z, [x21, x9]\n"
102       ".inst 0x253d6140  // dup p0.b, p8.b/Z, p10.b[w13, #3]\n"
103       "mov x12, #0x0\n"
104       ".inst 0xe0092662  // ld1b { za0h.b[x13, #2] }, p1/Z, [x19, x9]\n"
105       "sub x19, %x[width], x27\n"
106       "cmp x19, x11\n"
107       ".inst 0xe0092283  // ld1b { za0h.b[x13, #3] }, p0/Z, [x20, x9]\n"
108       "csel x19, x19, x11, LT\n"
109       "add x19, x19, #0x3\n"
110       "lsr x19, x19, #0x2\n"
111       "5:"  // Stores: Loop
112       ".inst 0xc0828813  // mova z19.s, p2/M, za0v.s[x12]\n"
113       ".inst 0x25306d20  // dup p0.s, p11.s/Z, p9.s[w12]\n"
114       ".inst 0xe0bf8380  // st1w { za0v.s[x12] }, p0/Z, [x28, XZR, LSL #2]\n"
115       ".inst 0xc0828892  // mova z18.s, p2/M, za1v.s[x12]\n"
116       ".inst 0x25306d20  // dup p0.s, p11.s/Z, p9.s[w12]\n"
117       ".inst 0xc0828911  // mova z17.s, p2/M, za2v.s[x12]\n"
118       ".inst 0xe0b08384  // st1w { za1v.s[x12] }, p0/Z, [x28, x16, LSL #2]\n"
119       ".inst 0x25306d21  // dup p1.s, p11.s/Z, p9.s[w12]\n"
120       ".inst 0xc0828990  // mova z16.s, p2/M, za3v.s[x12]\n"
121       "sdot z23.s, z19.b, z24.b\n"
122       ".inst 0x25306d20  // dup p0.s, p11.s/Z, p9.s[w12]\n"
123       "sdot z22.s, z18.b, z24.b\n"
124       ".inst 0xe0af8788  // st1w { za2v.s[x12] }, p1/Z, [x28, x15, LSL #2]\n"
125       "sdot z21.s, z17.b, z24.b\n"
126       "sdot z20.s, z16.b, z24.b\n"
127       ".inst 0xe0ae838c  // st1w { za3v.s[x12] }, p0/Z, [x28, x14, LSL #2]\n"
128       "addvl x28, x28, #4\n"
129       "add x12, x12, #0x1\n"
130       "cmp x12, x19\n"
131       "blt 5b\n"
132       "incb x9\n"
133       "incb x27\n"
134       "whilelt p9.b, x27, %x[width]\n"
135       "whilelt p8.b, x27, %x[width]\n"
136       "b.any 2b\n"
137       "st1w { z23.s }, p2, [x28]\n"
138       "st1w { z22.s }, p2, [x28, #1, MUL VL]\n"
139       "st1w { z21.s }, p2, [x28, #2, MUL VL]\n"
140       "st1w { z20.s }, p2, [x28, #3, MUL VL]\n"
141       "addvl x28, x28, #4\n"
142       "mov %x[out], x28\n"
143       ".inst 0xd503467f  // SMSTOP\n"
144       : [out] "+&r" (out)
145       : [first] "r" (first), [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width)
146       : "cc", "memory", "p0", "p1", "p2", "p8", "p9", "p10", "p11", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
147     );
148 }
149 
150 #endif  // defined(__ARM_FEATURE_SVE)
151