1 /*
2  * Copyright (c) 2022 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #if defined(__ARM_FEATURE_SVE)
26 
27 template <>
interleave_block(int8_t * & out,const int8_t * const * in,size_t width,size_t height,size_t row_offset,bool first)28 void interleave_block<4, 4, VLType::SME, false>(
29   int8_t * &out, const int8_t * const *in,
30   size_t width, size_t height, size_t row_offset, bool first
31 )
32 {
33   ARM_COMPUTE_UNUSED(first);
34 
35   __asm__ __volatile__(
36       ".inst 0xd503477f  // SMSTART ZA\n"
37       "cntw x15\n"
38       "cntw x14\n"
39       "cntw x13, ALL, MUL #2\n"
40       "cntw x11, ALL, MUL #3\n"
41       "cmp %x[height], x15\n"
42       "csel x15, %x[height], x15, LT\n"
43       "whilelt p12.b, XZR, %x[height]\n"
44       "whilelt p10.b, x14, %x[height]\n"
45       "whilelt p9.b, x13, %x[height]\n"
46       "whilelt p8.b, x11, %x[height]\n"
47       "zip1 p12.b, p12.b, p9.b\n"
48       "zip1 p10.b, p10.b, p8.b\n"
49       "mov x10, #0x0\n"
50       "cntb x9\n"
51       "ptrue p11.s\n"
52       "sub x15, x15, #0x1\n"
53       "zip1 p10.b, p12.b, p10.b\n"
54       "mov x28, %x[row_offset]\n"
55       "mov x27, %x[out]\n"
56       "whilelt p9.b, x10, %x[width]\n"
57       "whilelt p8.b, x10, %x[width]\n"
58       "1:"  // Width loop
59       "add x26, %x[in], XZR, LSL #3\n"
60       "add x25, %x[in], x14, LSL #3\n"
61       "ldr x24, [x26], #0x8\n"
62       "add x23, %x[in], x13, LSL #3\n"
63       "add x22, %x[in], x11, LSL #3\n"
64       "ldr x19, [x25], #0x8\n"
65       "mov x12, #0x0\n"
66       "ldr x21, [x23], #0x8\n"
67       "ldr x20, [x22], #0x8\n"
68       "cbz x15, 3f\n"
69       "2:"  // Loads: Loop
70       ".inst 0x25246140  // psel p0.b, p8.b/Z, p10.b[w12]\n"
71       ".inst 0xe01c0300  // ld1b { za0h.b[x12] }, p0/Z, [x24, x28]\n"
72       ".inst 0x252c6140  // psel p0.b, p8.b/Z, p10.b[w12, #1]\n"
73       "ldr x24, [x26], #0x8\n"
74       ".inst 0xe01c0261  // ld1b { za0h.b[x12, #1] }, p0/Z, [x19, x28]\n"
75       ".inst 0x25346141  // psel p1.b, p8.b/Z, p10.b[w12, #2]\n"
76       ".inst 0x253c6140  // psel p0.b, p8.b/Z, p10.b[w12, #3]\n"
77       "ldr x19, [x25], #0x8\n"
78       ".inst 0xe01c06a2  // ld1b { za0h.b[x12, #2] }, p1/Z, [x21, x28]\n"
79       "ldr x21, [x23], #0x8\n"
80       ".inst 0xe01c0283  // ld1b { za0h.b[x12, #3] }, p0/Z, [x20, x28]\n"
81       "add x12, x12, #0x4\n"
82       "cmp x12, x15, LSL #2\n"
83       "ldr x20, [x22], #0x8\n"
84       "blt 2b\n"
85       "3:"  // Loads: Tail
86       ".inst 0x25246140  // psel p0.b, p8.b/Z, p10.b[w12]\n"
87       ".inst 0xe01c0300  // ld1b { za0h.b[x12] }, p0/Z, [x24, x28]\n"
88       ".inst 0x252c6140  // psel p0.b, p8.b/Z, p10.b[w12, #1]\n"
89       ".inst 0xe01c0261  // ld1b { za0h.b[x12, #1] }, p0/Z, [x19, x28]\n"
90       ".inst 0x25346140  // psel p0.b, p8.b/Z, p10.b[w12, #2]\n"
91       "sub x19, %x[width], x10\n"
92       ".inst 0xe01c02a2  // ld1b { za0h.b[x12, #2] }, p0/Z, [x21, x28]\n"
93       "cmp x19, x9\n"
94       "csel x19, x19, x9, LT\n"
95       ".inst 0x253c6140  // psel p0.b, p8.b/Z, p10.b[w12, #3]\n"
96       "add x19, x19, #0x3\n"
97       ".inst 0xe01c0283  // ld1b { za0h.b[x12, #3] }, p0/Z, [x20, x28]\n"
98       "mov x12, #0x0\n"
99       "lsr x19, x19, #0x2\n"
100       "4:"  // Stores: Loop
101       ".inst 0x25306d20  // psel p0.s, p11.s/Z, p9.s[w12]\n"
102       ".inst 0xe0bf8360  // st1w { za0v.s[x12] }, p0/Z, [x27, XZR, LSL #2]\n"
103       ".inst 0x25306d20  // psel p0.s, p11.s/Z, p9.s[w12]\n"
104       ".inst 0xe0ae8364  // st1w { za1v.s[x12] }, p0/Z, [x27, x14, LSL #2]\n"
105       ".inst 0x25306d21  // psel p1.s, p11.s/Z, p9.s[w12]\n"
106       ".inst 0x25306d20  // psel p0.s, p11.s/Z, p9.s[w12]\n"
107       ".inst 0xe0ad8768  // st1w { za2v.s[x12] }, p1/Z, [x27, x13, LSL #2]\n"
108       ".inst 0xe0ab836c  // st1w { za3v.s[x12] }, p0/Z, [x27, x11, LSL #2]\n"
109       "add x12, x12, #0x1\n"
110       "cmp x12, x19\n"
111       "addvl x27, x27, #4\n"
112       "blt 4b\n"
113       "incb x10\n"
114       "whilelt p9.b, x10, %x[width]\n"
115       "whilelt p8.b, x10, %x[width]\n"
116       "incb x28\n"
117       "b.any 1b\n"
118       "mov %x[out], x27\n"
119       ".inst 0xd503467f  // SMSTOP\n"
120       : [out] "+&r" (out)
121       : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width)
122       : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
123     );
124 }
125 
126 #endif  // defined(__ARM_FEATURE_SVE)
127