1 /*
2 * Copyright (c) 2022 Arm Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #if defined(__ARM_FEATURE_SVE)
26
27 template <>
interleave_block(__fp16 * & out,const __fp16 * const * in,size_t width,size_t height,size_t row_offset,bool first)28 void interleave_block<1, 1, VLType::SME, false>(
29 __fp16 * &out, const __fp16 * const *in,
30 size_t width, size_t height, size_t row_offset, bool first
31 )
32 {
33 ARM_COMPUTE_UNUSED(first);
34
35 __asm__ __volatile__(
36 ".inst 0xd503477f // SMSTART ZA\n"
37 "mov x20, %x[width]\n"
38 "inch x20\n"
39 "cnth x10\n"
40 "sub x20, x20, #0x1\n"
41 "udiv x20, x20, x10\n" // n_passes = ceildiv(width, VL<T>)
42 "mov x19, %x[width]\n"
43 "sub x9, x10, #0x1\n"
44 "sub x28, x20, #0x1\n"
45 "ands x9, x19, x9\n"
46 "sub x27, x10, #0x2\n"
47 "lsl x19, %x[height], #0x1\n" // height * 2
48 "mov x26, #0x0\n"
49 "mov x25, %x[in]\n"
50 "lsr x28, x28, #0x1\n" // n_loops = (n_passes - 1) / 2
51 "ldr x24, [x25, #0x0]\n"
52 "and x23, x20, #0x1\n" // odd_tail = bool(n_passes & 0x1)
53 "csel x9, x9, x10, NE\n"
54 "ldr x22, [x25, #0x8]\n"
55 "ptrue p11.h\n"
56 "whilelt p10.h, XZR, x19\n"
57 "mov x21, %x[row_offset]\n"
58 "mov x20, %x[out]\n"
59 "whilelt p9.h, x26, %x[width]\n"
60 "whilelt p8.h, x26, %x[width]\n"
61 "add x25, x25, #0x10\n"
62 "mov x12, #0x0\n"
63 "cbz x27, 2f\n"
64 "1:" // K loop: Charge: Loop
65 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
66 ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
67 ".inst 0x25386140 // psel p0.h, p8.h/Z, p10.h[w12, #1]\n"
68 "ldr x24, [x25, #0x0]\n"
69 ".inst 0xe05502c1 // ld1h { za0h.h[x12, #1] }, p0/Z, [x22, x21, LSL #1]\n"
70 "add x12, x12, #0x2\n"
71 "cmp x12, x27\n"
72 "ldr x22, [x25, #0x8]\n"
73 "add x25, x25, #0x10\n"
74 "blt 1b\n"
75 "2:" // K loop: Charge: End
76 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
77 ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
78 ".inst 0x25386140 // psel p0.h, p8.h/Z, p10.h[w12, #1]\n"
79 "mov x25, %x[in]\n"
80 ".inst 0xe05502c1 // ld1h { za0h.h[x12, #1] }, p0/Z, [x22, x21, LSL #1]\n"
81 "ldr x24, [x25, #0x0]\n"
82 "inch x21\n"
83 "ldr x22, [x25, #0x8]\n"
84 "add x25, x25, #0x10\n"
85 "inch x26\n"
86 "cbz x28, 8f\n"
87 "mov x19, x28\n"
88 "3:" // K loop: Main loop
89 "whilelt p8.h, x26, %x[width]\n"
90 "mov x12, #0x0\n"
91 "cbz x27, 5f\n"
92 "4:" // K loop: Main loop: First: Loop
93 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
94 ".inst 0xe0550308 // ld1h { za1h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
95 ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n"
96 "ldr x24, [x25, #0x0]\n"
97 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
98 ".inst 0xe05506c9 // ld1h { za1h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n"
99 "ldr x22, [x25, #0x8]\n"
100 ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
101 ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n"
102 ".inst 0xe06a8281 // st1h { za0v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n"
103 "add x12, x12, #0x2\n"
104 "cmp x12, x27\n"
105 "add x25, x25, #0x10\n"
106 "addvl x20, x20, #2\n"
107 "blt 4b\n"
108 "5:" // K loop: Main loop: First: Tail
109 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
110 ".inst 0xe0550308 // ld1h { za1h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
111 "mov x25, %x[in]\n"
112 "ldr x24, [x25, #0x0]\n"
113 ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n"
114 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
115 ".inst 0xe05506c9 // ld1h { za1h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n"
116 "ldr x22, [x25, #0x8]\n"
117 ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
118 ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n"
119 "whilelt p9.h, x26, %x[width]\n"
120 "inch x26\n"
121 "add x25, x25, #0x10\n"
122 ".inst 0xe06a8281 // st1h { za0v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n"
123 "addvl x20, x20, #2\n"
124 "inch x21\n"
125 "whilelt p8.h, x26, %x[width]\n"
126 "mov x12, #0x0\n"
127 "cbz x27, 7f\n"
128 "6:" // K loop: Main loop: Second: Loop
129 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
130 ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
131 ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n"
132 "ldr x24, [x25, #0x0]\n"
133 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
134 ".inst 0xe05506c1 // ld1h { za0h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n"
135 "ldr x22, [x25, #0x8]\n"
136 ".inst 0xe07f8288 // st1h { za1v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
137 ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n"
138 ".inst 0xe06a8289 // st1h { za1v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n"
139 "add x12, x12, #0x2\n"
140 "cmp x12, x27\n"
141 "add x25, x25, #0x10\n"
142 "addvl x20, x20, #2\n"
143 "blt 6b\n"
144 "7:" // K loop: Main loop: Second: Tail
145 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
146 ".inst 0xe0550300 // ld1h { za0h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
147 "mov x25, %x[in]\n"
148 "ldr x24, [x25, #0x0]\n"
149 ".inst 0x25386141 // psel p1.h, p8.h/Z, p10.h[w12, #1]\n"
150 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
151 ".inst 0xe05506c1 // ld1h { za0h.h[x12, #1] }, p1/Z, [x22, x21, LSL #1]\n"
152 "ldr x22, [x25, #0x8]\n"
153 ".inst 0xe07f8288 // st1h { za1v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
154 ".inst 0x25386d20 // psel p0.h, p11.h/Z, p9.h[w12, #1]\n"
155 "whilelt p9.h, x26, %x[width]\n"
156 "subs x19, x19, #0x1\n"
157 "add x25, x25, #0x10\n"
158 ".inst 0xe06a8289 // st1h { za1v.h[x12, #1] }, p0/Z, [x20, x10, LSL #1]\n"
159 "addvl x20, x20, #2\n"
160 "inch x26\n"
161 "inch x21\n"
162 "bgt 3b\n"
163 "8:" // K loop: Tails
164 "cbnz x23, 11f\n"
165 "mov x25, %x[in]\n"
166 "whilelt p8.h, x26, %x[width]\n"
167 "mov x12, #0x0\n"
168 "9:" // K loop: Tails: Even: First
169 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
170 ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
171 "ldr x24, [x25, #0x0]\n"
172 ".inst 0x25286140 // psel p0.h, p8.h/Z, p10.h[w12]\n"
173 ".inst 0xe0550308 // ld1h { za1h.h[x12] }, p0/Z, [x24, x21, LSL #1]\n"
174 "add x12, x12, #0x1\n"
175 "cmp x12, x10\n"
176 "add x25, x25, #0x8\n"
177 "addvl x20, x20, #1\n"
178 "blt 9b\n"
179 "whilelt p9.h, x26, %x[width]\n"
180 "whilelt p8.h, x26, %x[width]\n"
181 "mov x12, #0x0\n"
182 "10:" // K loop: Tails: Even: Second
183 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
184 ".inst 0xe07f8288 // st1h { za1v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
185 "add x12, x12, #0x1\n"
186 "cmp x12, x9\n"
187 "addvl x20, x20, #1\n"
188 "blt 10b\n"
189 "whilelt p9.h, x26, %x[width]\n"
190 "b 13f\n"
191 "11:" // K loop: Tails: Odd
192 "mov x12, #0x0\n"
193 "12:" // K loop: Tails: Odd: Loop
194 ".inst 0x25286d20 // psel p0.h, p11.h/Z, p9.h[w12]\n"
195 ".inst 0xe07f8280 // st1h { za0v.h[x12] }, p0/Z, [x20, XZR, LSL #1]\n"
196 "add x12, x12, #0x1\n"
197 "cmp x12, x9\n"
198 "addvl x20, x20, #1\n"
199 "blt 12b\n"
200 "13:" // K loop: End
201 "mov %x[out], x20\n"
202 ".inst 0xd503467f // SMSTOP\n"
203 : [out] "+&r" (out)
204 : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width)
205 : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x9", "x10", "x12", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
206 );
207 }
208
209 #endif // defined(__ARM_FEATURE_SVE)
210