1 /*
2 * Copyright (c) 2022 Arm Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #if defined(__ARM_FEATURE_SVE)
26
27 template <>
interleave_block(int8_t * & out,const int8_t * const * in,size_t width,size_t height,size_t row_offset,bool first)28 void interleave_block<1, 4, VLType::SME, false>(
29 int8_t * &out, const int8_t * const *in,
30 size_t width, size_t height, size_t row_offset, bool first
31 )
32 {
33 ARM_COMPUTE_UNUSED(first);
34
35 __asm__ __volatile__(
36 ".inst 0xd503477f // SMSTART ZA\n"
37 "cntb x20\n"
38 "mov x22, %x[width]\n"
39 "incb x22\n"
40 "mov x19, %x[width]\n"
41 "sub x9, x20, #0x1\n"
42 "cntw x28\n"
43 "sub x22, x22, #0x1\n"
44 "ands x9, x19, x9\n"
45 "udiv x22, x22, x20\n" // n_passes = ceildiv(width, VL<T>)
46 "csel x9, x9, x20, NE\n"
47 "lsl x21, %x[height], #0x1\n" // height * 2
48 "lsl x20, x28, #0x1\n"
49 "sub x19, x22, #0x1\n"
50 "add x9, x9, #0x3\n"
51 "sub x27, x28, #0x2\n"
52 "whilelt p9.b, XZR, x21\n"
53 "whilelt p8.b, x20, x21\n"
54 "mov x26, #0x0\n"
55 "mov x25, %x[in]\n"
56 "lsr x19, x19, #0x1\n" // n_loops = (n_passes - 1) / 2
57 "ldr x24, [x25, #0x0]\n"
58 "and x23, x22, #0x1\n" // odd_tail = bool(n_passes & 0x1)
59 "lsr x9, x9, #0x2\n"
60 "ldr x22, [x25, #0x8]\n"
61 "ptrue p11.s\n"
62 "zip1 p10.b, p9.b, p8.b\n"
63 "mov x21, %x[row_offset]\n"
64 "mov x20, %x[out]\n"
65 "whilelt p9.b, x26, %x[width]\n"
66 "whilelt p8.b, x26, %x[width]\n"
67 "add x25, x25, #0x10\n"
68 "mov x12, #0x0\n"
69 "cbz x27, 2f\n"
70 "1:" // K loop: Charge: Loop
71 ".inst 0x25246140 // psel p0.b, p8.b/Z, p10.b[w12]\n"
72 ".inst 0xe0150300 // ld1b { za0h.b[x12] }, p0/Z, [x24, x21]\n"
73 ".inst 0x25646140 // psel p0.b, p8.b/Z, p10.b[w12, #4]\n"
74 "ldr x24, [x25, #0x0]\n"
75 ".inst 0xe01502c4 // ld1b { za0h.b[x12, #4] }, p0/Z, [x22, x21]\n"
76 "add x12, x12, #0x8\n"
77 "cmp x12, x27, LSL #2\n"
78 "ldr x22, [x25, #0x8]\n"
79 "add x25, x25, #0x10\n"
80 "blt 1b\n"
81 "2:" // K loop: Charge: End
82 ".inst 0x25246140 // psel p0.b, p8.b/Z, p10.b[w12]\n"
83 ".inst 0xe0150300 // ld1b { za0h.b[x12] }, p0/Z, [x24, x21]\n"
84 ".inst 0x25646140 // psel p0.b, p8.b/Z, p10.b[w12, #4]\n"
85 "mov x25, %x[in]\n"
86 ".inst 0xe01502c4 // ld1b { za0h.b[x12, #4] }, p0/Z, [x22, x21]\n"
87 "ldr x24, [x25, #0x0]\n"
88 "incb x21\n"
89 "ldr x22, [x25, #0x8]\n"
90 "add x25, x25, #0x10\n"
91 "incb x26\n"
92 "cbz x19, 8f\n"
93 "mov x19, x19\n"
94 "3:" // K loop: Main loop
95 "whilelt p8.b, x26, %x[width]\n"
96 "mov x13, #0x0\n"
97 "mov x12, #0x0\n"
98 "cbz x27, 5f\n"
99 "4:" // K loop: Main loop: First: Loop
100 ".inst 0x25356140 // psel p0.b, p8.b/Z, p10.b[w13, #2]\n"
101 ".inst 0xe0152302 // ld1b { za0h.b[x13, #2] }, p0/Z, [x24, x21]\n"
102 ".inst 0x25756141 // psel p1.b, p8.b/Z, p10.b[w13, #6]\n"
103 "ldr x24, [x25, #0x0]\n"
104 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
105 ".inst 0xe01526c6 // ld1b { za0h.b[x13, #6] }, p1/Z, [x22, x21]\n"
106 "ldr x22, [x25, #0x8]\n"
107 ".inst 0xe0bf8280 // st1w { za0v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
108 ".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
109 ".inst 0xe0bc8281 // st1w { za0v.s[x12, #1] }, p0/Z, [x20, x28, LSL #2]\n"
110 "add x12, x12, #0x2\n"
111 "cmp x12, x27\n"
112 "add x25, x25, #0x10\n"
113 "addvl x20, x20, #2\n"
114 "add x13, x13, #0x8\n"
115 "blt 4b\n"
116 "5:" // K loop: Main loop: First: Tail
117 ".inst 0x25356140 // psel p0.b, p8.b/Z, p10.b[w13, #2]\n"
118 ".inst 0xe0152302 // ld1b { za0h.b[x13, #2] }, p0/Z, [x24, x21]\n"
119 "mov x25, %x[in]\n"
120 "ldr x24, [x25, #0x0]\n"
121 ".inst 0x25756141 // psel p1.b, p8.b/Z, p10.b[w13, #6]\n"
122 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
123 ".inst 0xe01526c6 // ld1b { za0h.b[x13, #6] }, p1/Z, [x22, x21]\n"
124 "ldr x22, [x25, #0x8]\n"
125 ".inst 0xe0bf8280 // st1w { za0v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
126 ".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
127 "whilelt p9.b, x26, %x[width]\n"
128 "incb x26\n"
129 "add x25, x25, #0x10\n"
130 ".inst 0xe0bc8281 // st1w { za0v.s[x12, #1] }, p0/Z, [x20, x28, LSL #2]\n"
131 "addvl x20, x20, #2\n"
132 "incb x21\n"
133 "whilelt p8.b, x26, %x[width]\n"
134 "mov x13, #0x0\n"
135 "mov x12, #0x0\n"
136 "cbz x27, 7f\n"
137 "6:" // K loop: Main loop: Second: Loop
138 ".inst 0x25256140 // psel p0.b, p8.b/Z, p10.b[w13]\n"
139 ".inst 0xe0152300 // ld1b { za0h.b[x13] }, p0/Z, [x24, x21]\n"
140 ".inst 0x25656141 // psel p1.b, p8.b/Z, p10.b[w13, #4]\n"
141 "ldr x24, [x25, #0x0]\n"
142 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
143 ".inst 0xe01526c4 // ld1b { za0h.b[x13, #4] }, p1/Z, [x22, x21]\n"
144 "ldr x22, [x25, #0x8]\n"
145 ".inst 0xe0bf8288 // st1w { za2v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
146 ".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
147 ".inst 0xe0bc8289 // st1w { za2v.s[x12, #1] }, p0/Z, [x20, x28, LSL #2]\n"
148 "add x12, x12, #0x2\n"
149 "cmp x12, x27\n"
150 "add x25, x25, #0x10\n"
151 "addvl x20, x20, #2\n"
152 "add x13, x13, #0x8\n"
153 "blt 6b\n"
154 "7:" // K loop: Main loop: Second: Tail
155 ".inst 0x25256140 // psel p0.b, p8.b/Z, p10.b[w13]\n"
156 ".inst 0xe0152300 // ld1b { za0h.b[x13] }, p0/Z, [x24, x21]\n"
157 "mov x25, %x[in]\n"
158 "ldr x24, [x25, #0x0]\n"
159 ".inst 0x25656141 // psel p1.b, p8.b/Z, p10.b[w13, #4]\n"
160 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
161 ".inst 0xe01526c4 // ld1b { za0h.b[x13, #4] }, p1/Z, [x22, x21]\n"
162 "ldr x22, [x25, #0x8]\n"
163 ".inst 0xe0bf8288 // st1w { za2v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
164 ".inst 0x25706d20 // psel p0.s, p11.s/Z, p9.s[w12, #1]\n"
165 "whilelt p9.b, x26, %x[width]\n"
166 "subs x19, x19, #0x1\n"
167 "add x25, x25, #0x10\n"
168 ".inst 0xe0bc8289 // st1w { za2v.s[x12, #1] }, p0/Z, [x20, x28, LSL #2]\n"
169 "addvl x20, x20, #2\n"
170 "incb x26\n"
171 "incb x21\n"
172 "bgt 3b\n"
173 "8:" // K loop: Tails
174 "cbnz x23, 11f\n"
175 "mov x25, %x[in]\n"
176 "whilelt p8.b, x26, %x[width]\n"
177 "mov x13, #0x0\n"
178 "mov x12, #0x0\n"
179 "9:" // K loop: Tails: Even: First
180 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
181 ".inst 0xe0bf8280 // st1w { za0v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
182 "ldr x24, [x25, #0x0]\n"
183 "add x12, x12, #0x1\n"
184 ".inst 0x25356140 // psel p0.b, p8.b/Z, p10.b[w13, #2]\n"
185 "cmp x12, x28\n"
186 ".inst 0xe0152302 // ld1b { za0h.b[x13, #2] }, p0/Z, [x24, x21]\n"
187 "add x25, x25, #0x8\n"
188 "addvl x20, x20, #1\n"
189 "add x13, x13, #0x4\n"
190 "blt 9b\n"
191 "whilelt p9.b, x26, %x[width]\n"
192 "whilelt p8.b, x26, %x[width]\n"
193 "mov x19, #0x0\n"
194 "mov x12, #0x0\n"
195 "10:" // K loop: Tails: Even: Second
196 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
197 ".inst 0xe0bf8288 // st1w { za2v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
198 "add x12, x12, #0x1\n"
199 "cmp x12, x9\n"
200 "addvl x20, x20, #1\n"
201 "add x19, x19, #0x4\n"
202 "blt 10b\n"
203 "whilelt p9.b, x26, %x[width]\n"
204 "b 13f\n"
205 "11:" // K loop: Tails: Odd
206 "mov x12, #0x0\n"
207 "12:" // K loop: Tails: Odd: Loop
208 ".inst 0x25306d20 // psel p0.s, p11.s/Z, p9.s[w12]\n"
209 ".inst 0xe0bf8280 // st1w { za0v.s[x12] }, p0/Z, [x20, XZR, LSL #2]\n"
210 "add x12, x12, #0x1\n"
211 "cmp x12, x9\n"
212 "addvl x20, x20, #1\n"
213 "blt 12b\n"
214 "13:" // K loop: End
215 "mov %x[out], x20\n"
216 ".inst 0xd503467f // SMSTOP\n"
217 : [out] "+&r" (out)
218 : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width)
219 : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x9", "x12", "x13", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
220 );
221 }
222
223 #endif // defined(__ARM_FEATURE_SVE)
224