1 /*
2  * Copyright (c) 2022 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #if defined(__ARM_FEATURE_SVE)
26 
27 template <>
interleave_block(bfloat16 * & out,const float * const * in,size_t width,size_t height,size_t row_offset,bool first)28 void interleave_block<2, 2, VLType::SME, false>(
29   bfloat16 * &out, const float * const *in,
30   size_t width, size_t height, size_t row_offset, bool first
31 )
32 {
33   ARM_COMPUTE_UNUSED(first);
34 
35   __asm__ __volatile__(
36       ".inst 0xd503477f  // SMSTART ZA\n"
37       "cntw x21, ALL, MUL #2\n"
38       "cntw x28\n"
39       "sub x27, %x[width], #0x1\n"
40       "cntw x20, ALL, MUL #2\n"
41       "sub x19, x21, #0x1\n"
42       ".inst 0x25207815  // ptrue pn13.b\n"
43       "whilelt p12.s, XZR, %x[height]\n"
44       "whilelt p11.s, x28, %x[height]\n"
45       "add x27, x27, x20\n"
46       "ands x26, %x[width], x19\n"
47       "udiv x27, x27, x20\n"
48       "csel x26, x26, x21, NE\n"
49       "mov x25, #0x0\n"
50       "and x24, x27, #0x1\n"
51       "sub x27, x27, #0x1\n"
52       "add x26, x26, #0x1\n"
53       "mov x19, %x[width]\n"
54       "mov x23, %x[in]\n"
55       "ptrue p0.b\n"
56       "mov x22, %x[outptr_raw]\n"
57       "mov x21, %x[row_offset]\n"
58       "lsr x27, x27, #0x1\n"
59       "lsr x26, x26, #0x1\n"
60       "mov x12, #0x0\n"
61       ".inst 0x25b34732  // whilelt pn10.s, x25, x19, VLx2\n"
62       "add x20, x23, x28, LSL #3\n"
63       "1:"  // Width loop: Preamble: Loop
64       "ldr x19, [x23], #0x8\n"
65       ".inst 0x25306989  // psel p9.s, p10.s/Z, p12.s[w12]\n"
66       ".inst 0x25306968  // psel p8.s, p10.s/Z, p11.s[w12]\n"
67       ".inst 0xa0154678  // ld1w { z24.s-z25.s }, pn9.s/Z, [x19, x21, LSL #2]\n"
68       "ldr x19, [x20], #0x8\n"
69       ".inst 0xa0154276  // ld1w { z22.s-z23.s }, pn8.s/Z, [x19, x21, LSL #2]\n"
70       ".inst 0xc160e318  // bfcvt z24.h, { z24.s-z25.s }\n"
71       ".inst 0xc160e2d6  // bfcvt z22.h, { z22.s-z23.s }\n"
72       ".inst 0xc0800300  // mova za0h.s[x12], p0/M, z24.s\n"
73       ".inst 0xc08002c4  // mova za1h.s[x12], p0/M, z22.s\n"
74       "add x12, x12, #0x1\n"
75       "cmp x12, x28\n"
76       "blt 1b\n"
77       "incw x21, ALL, MUL #2\n"
78       "incw x25, ALL, MUL #2\n"
79       "cbz x27, 5f\n"
80       "2:"  // Width loop
81       "mov x19, %x[width]\n"
82       "mov x23, %x[in]\n"
83       "mov x12, #0x0\n"
84       ".inst 0x25b34732  // whilelt pn10.s, x25, x19, VLx2\n"
85       "add x20, x23, x28, LSL #3\n"
86       "3:"  // Width loop: Odd: Loop
87       "ldr x19, [x23], #0x8\n"
88       ".inst 0x25306989  // psel p9.s, p10.s/Z, p12.s[w12]\n"
89       ".inst 0x25306968  // psel p8.s, p10.s/Z, p11.s[w12]\n"
90       ".inst 0xa0154676  // ld1w { z22.s-z23.s }, pn9.s/Z, [x19, x21, LSL #2]\n"
91       "ldr x19, [x20], #0x8\n"
92       ".inst 0xa015426a  // ld1w { z10.s-z11.s }, pn8.s/Z, [x19, x21, LSL #2]\n"
93       ".inst 0xc160e2d6  // bfcvt z22.h, { z22.s-z23.s }\n"
94       ".inst 0xc160e14a  // bfcvt z10.h, { z10.s-z11.s }\n"
95       ".inst 0xc08002c8  // mova za2h.s[x12], p0/M, z22.s\n"
96       ".inst 0xc080014c  // mova za3h.s[x12], p0/M, z10.s\n"
97       ".inst 0xc0828008  // mova z8.s, p0/M, za0v.s[x12]\n"
98       ".inst 0xc0828089  // mova z9.s, p0/M, za1v.s[x12]\n"
99       "add x12, x12, #0x1\n"
100       "cmp x12, x28\n"
101       ".inst 0xa06056c8  // st1w { z8.s-z9.s }, pn13.b, [x22]\n"
102       "addvl x22, x22, #2\n"
103       "blt 3b\n"
104       "incw x25, ALL, MUL #2\n"
105       "mov x19, %x[width]\n"
106       "mov x23, %x[in]\n"
107       "incw x21, ALL, MUL #2\n"
108       "mov x12, #0x0\n"
109       ".inst 0x25b34732  // whilelt pn10.s, x25, x19, VLx2\n"
110       "add x20, x23, x28, LSL #3\n"
111       "4:"  // Width loop: Even: Loop
112       "ldr x19, [x23], #0x8\n"
113       ".inst 0x25306989  // psel p9.s, p10.s/Z, p12.s[w12]\n"
114       ".inst 0x25306968  // psel p8.s, p10.s/Z, p11.s[w12]\n"
115       ".inst 0xa015467a  // ld1w { z26.s-z27.s }, pn9.s/Z, [x19, x21, LSL #2]\n"
116       "ldr x19, [x20], #0x8\n"
117       ".inst 0xa015427e  // ld1w { z30.s-z31.s }, pn8.s/Z, [x19, x21, LSL #2]\n"
118       ".inst 0xc160e35a  // bfcvt z26.h, { z26.s-z27.s }\n"
119       ".inst 0xc160e3de  // bfcvt z30.h, { z30.s-z31.s }\n"
120       ".inst 0xc0800340  // mova za0h.s[x12], p0/M, z26.s\n"
121       ".inst 0xc08003c4  // mova za1h.s[x12], p0/M, z30.s\n"
122       ".inst 0xc0828106  // mova z6.s, p0/M, za2v.s[x12]\n"
123       ".inst 0xc082818e  // mova z14.s, p0/M, za3v.s[x12]\n"
124       "add x12, x12, #0x1\n"
125       "cmp x12, x28\n"
126       ".inst 0xa16056c6  // st1w { z6.s, z14.s }, pn13.b, [x22]\n"
127       "addvl x22, x22, #2\n"
128       "blt 4b\n"
129       "subs x27, x27, #0x1\n"
130       "incw x21, ALL, MUL #2\n"
131       "incw x25, ALL, MUL #2\n"
132       "bgt 2b\n"
133       "5:"  // Width loop: Tails
134       "cbnz x24, 8f\n"
135       "mov x19, %x[width]\n"
136       "mov x23, %x[in]\n"
137       "mov x12, #0x0\n"
138       ".inst 0x25b34732  // whilelt pn10.s, x25, x19, VLx2\n"
139       "add x20, x23, x28, LSL #3\n"
140       "6:"  // Width loop: Tails: Even: Odd: Loop
141       "ldr x19, [x23], #0x8\n"
142       ".inst 0x25306989  // psel p9.s, p10.s/Z, p12.s[w12]\n"
143       ".inst 0x25306968  // psel p8.s, p10.s/Z, p11.s[w12]\n"
144       ".inst 0xa015466c  // ld1w { z12.s-z13.s }, pn9.s/Z, [x19, x21, LSL #2]\n"
145       "ldr x19, [x20], #0x8\n"
146       ".inst 0xa015426e  // ld1w { z14.s-z15.s }, pn8.s/Z, [x19, x21, LSL #2]\n"
147       ".inst 0xc160e18c  // bfcvt z12.h, { z12.s-z13.s }\n"
148       ".inst 0xc160e1ce  // bfcvt z14.h, { z14.s-z15.s }\n"
149       ".inst 0xc0800188  // mova za2h.s[x12], p0/M, z12.s\n"
150       ".inst 0xc08001cc  // mova za3h.s[x12], p0/M, z14.s\n"
151       ".inst 0xc0828007  // mova z7.s, p0/M, za0v.s[x12]\n"
152       ".inst 0xc082808f  // mova z15.s, p0/M, za1v.s[x12]\n"
153       "add x12, x12, #0x1\n"
154       "cmp x12, x28\n"
155       ".inst 0xa16056c7  // st1w { z7.s, z15.s }, pn13.b, [x22]\n"
156       "addvl x22, x22, #2\n"
157       "blt 6b\n"
158       "mov x12, #0x0\n"
159       "7:"  // Width loop: Tails: Even: Even: Loop
160       ".inst 0xc082810e  // mova z14.s, p0/M, za2v.s[x12]\n"
161       ".inst 0xc082818f  // mova z15.s, p0/M, za3v.s[x12]\n"
162       "add x12, x12, #0x1\n"
163       "cmp x12, x26\n"
164       ".inst 0xa06056ce  // st1w { z14.s-z15.s }, pn13.b, [x22]\n"
165       "addvl x22, x22, #2\n"
166       "blt 7b\n"
167       "b 10f\n"
168       "8:"  // Width loop: Tails: Odd
169       "mov x12, #0x0\n"
170       "9:"  // Width loop: Tails: Odd: Loop
171       ".inst 0xc0828014  // mova z20.s, p0/M, za0v.s[x12]\n"
172       ".inst 0xc0828095  // mova z21.s, p0/M, za1v.s[x12]\n"
173       "add x12, x12, #0x1\n"
174       "cmp x12, x26\n"
175       ".inst 0xa06056d4  // st1w { z20.s-z21.s }, pn13.b, [x22]\n"
176       "addvl x22, x22, #2\n"
177       "blt 9b\n"
178       "10:"  // End
179       "mov %x[outptr_raw], x22\n"
180       ".inst 0xd503467f  // SMSTOP\n"
181       : [outptr_raw] "+&r" (out)
182       : [height] "r" (height), [in] "r" (in), [row_offset] "r" (row_offset), [width] "r" (width)
183       : "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x12", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
184     );
185 }
186 
187 #endif  // defined(__ARM_FEATURE_SVE)
188