1// Copyright 2018 Google Inc.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7//     http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15syntax = "proto3";
16
17package google.cloud.vision.v1p2beta1;
18
19option cc_enable_arenas = true;
20option go_package = "cloud.google.com/go/vision/apiv1p2beta1/visionpb;visionpb";
21option java_multiple_files = true;
22option java_outer_classname = "GeometryProto";
23option java_package = "com.google.cloud.vision.v1p2beta1";
24
25// A vertex represents a 2D point in the image.
26// NOTE: the vertex coordinates are in the same scale as the original image.
27message Vertex {
28  // X coordinate.
29  int32 x = 1;
30
31  // Y coordinate.
32  int32 y = 2;
33}
34
35// A vertex represents a 2D point in the image.
36// NOTE: the normalized vertex coordinates are relative to the original image
37// and range from 0 to 1.
38message NormalizedVertex {
39  // X coordinate.
40  float x = 1;
41
42  // Y coordinate.
43  float y = 2;
44}
45
46// A bounding polygon for the detected image annotation.
47message BoundingPoly {
48  // The bounding polygon vertices.
49  repeated Vertex vertices = 1;
50
51  // The bounding polygon normalized vertices.
52  repeated NormalizedVertex normalized_vertices = 2;
53}
54
55// A 3D position in the image, used primarily for Face detection landmarks.
56// A valid Position must have both x and y coordinates.
57// The position coordinates are in the same scale as the original image.
58message Position {
59  // X coordinate.
60  float x = 1;
61
62  // Y coordinate.
63  float y = 2;
64
65  // Z coordinate (or depth).
66  float z = 3;
67}
68