1// Copyright 2018 Google Inc. 2// 3// Licensed under the Apache License, Version 2.0 (the "License"); 4// you may not use this file except in compliance with the License. 5// You may obtain a copy of the License at 6// 7// http://www.apache.org/licenses/LICENSE-2.0 8// 9// Unless required by applicable law or agreed to in writing, software 10// distributed under the License is distributed on an "AS IS" BASIS, 11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12// See the License for the specific language governing permissions and 13// limitations under the License. 14 15syntax = "proto3"; 16 17package google.cloud.vision.v1p2beta1; 18 19option cc_enable_arenas = true; 20option go_package = "cloud.google.com/go/vision/apiv1p2beta1/visionpb;visionpb"; 21option java_multiple_files = true; 22option java_outer_classname = "GeometryProto"; 23option java_package = "com.google.cloud.vision.v1p2beta1"; 24 25// A vertex represents a 2D point in the image. 26// NOTE: the vertex coordinates are in the same scale as the original image. 27message Vertex { 28 // X coordinate. 29 int32 x = 1; 30 31 // Y coordinate. 32 int32 y = 2; 33} 34 35// A vertex represents a 2D point in the image. 36// NOTE: the normalized vertex coordinates are relative to the original image 37// and range from 0 to 1. 38message NormalizedVertex { 39 // X coordinate. 40 float x = 1; 41 42 // Y coordinate. 43 float y = 2; 44} 45 46// A bounding polygon for the detected image annotation. 47message BoundingPoly { 48 // The bounding polygon vertices. 49 repeated Vertex vertices = 1; 50 51 // The bounding polygon normalized vertices. 52 repeated NormalizedVertex normalized_vertices = 2; 53} 54 55// A 3D position in the image, used primarily for Face detection landmarks. 56// A valid Position must have both x and y coordinates. 57// The position coordinates are in the same scale as the original image. 58message Position { 59 // X coordinate. 60 float x = 1; 61 62 // Y coordinate. 63 float y = 2; 64 65 // Z coordinate (or depth). 66 float z = 3; 67} 68