1 /*===================== begin_copyright_notice ================================== 2 3 * Copyright (c) 2021, Intel Corporation 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be included 13 * in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 16 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 21 * OTHER DEALINGS IN THE SOFTWARE. 22 23 ======================= end_copyright_notice ==================================*/ 24 25 //! 26 //! \file mhw_render_xe_hp.cpp 27 //! \brief Constructs render engine commands on Xe_XPM platforms 28 //! \details Each client facing function both creates a HW command and adds 29 //! that command to a command or batch buffer. 30 //! 31 32 #include "mhw_render_xe_hp.h" 33