1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "util/glheader.h"
27 #include "main/context.h"
28 #include "main/enums.h"
29 #include "main/mtypes.h"
30 #include "main/scissor.h"
31 #include "api_exec_decl.h"
32
33 #include "state_tracker/st_cb_bitmap.h"
34 #include "state_tracker/st_context.h"
35
36 /**
37 * Set scissor rectangle data directly in ScissorArray
38 *
39 * This is an internal function that performs no error checking on the
40 * supplied data. It also does \b not call \c dd_function_table::Scissor.
41 *
42 * \sa _mesa_set_scissor
43 */
44 static void
set_scissor_no_notify(struct gl_context * ctx,unsigned idx,GLint x,GLint y,GLsizei width,GLsizei height)45 set_scissor_no_notify(struct gl_context *ctx, unsigned idx,
46 GLint x, GLint y, GLsizei width, GLsizei height)
47 {
48 if (x == ctx->Scissor.ScissorArray[idx].X &&
49 y == ctx->Scissor.ScissorArray[idx].Y &&
50 width == ctx->Scissor.ScissorArray[idx].Width &&
51 height == ctx->Scissor.ScissorArray[idx].Height)
52 return;
53
54 FLUSH_VERTICES(ctx, 0, GL_SCISSOR_BIT);
55 ctx->NewDriverState |= ST_NEW_SCISSOR;
56
57 ctx->Scissor.ScissorArray[idx].X = x;
58 ctx->Scissor.ScissorArray[idx].Y = y;
59 ctx->Scissor.ScissorArray[idx].Width = width;
60 ctx->Scissor.ScissorArray[idx].Height = height;
61 }
62
63 static void
scissor(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height)64 scissor(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height)
65 {
66 unsigned i;
67
68 /* The GL_ARB_viewport_array spec says:
69 *
70 * "Scissor sets the scissor rectangle for all viewports to the same
71 * values and is equivalent (assuming no errors are generated) to:
72 *
73 * for (uint i = 0; i < MAX_VIEWPORTS; i++) {
74 * ScissorIndexed(i, left, bottom, width, height);
75 * }"
76 *
77 * Set the scissor rectangle for all of the viewports supported by the
78 * implementation, but only signal the driver once at the end.
79 */
80 for (i = 0; i < ctx->Const.MaxViewports; i++)
81 set_scissor_no_notify(ctx, i, x, y, width, height);
82 }
83
84 /**
85 * Called via glScissor
86 */
87 void GLAPIENTRY
_mesa_Scissor_no_error(GLint x,GLint y,GLsizei width,GLsizei height)88 _mesa_Scissor_no_error(GLint x, GLint y, GLsizei width, GLsizei height)
89 {
90 GET_CURRENT_CONTEXT(ctx);
91 scissor(ctx, x, y, width, height);
92 }
93
94 void GLAPIENTRY
_mesa_Scissor(GLint x,GLint y,GLsizei width,GLsizei height)95 _mesa_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
96 {
97 GET_CURRENT_CONTEXT(ctx);
98
99 if (MESA_VERBOSE & VERBOSE_API)
100 _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
101
102 if (width < 0 || height < 0) {
103 _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" );
104 return;
105 }
106
107 scissor(ctx, x, y, width, height);
108 }
109
110
111 /**
112 * Define the scissor box.
113 *
114 * \param x, y coordinates of the scissor box lower-left corner.
115 * \param width width of the scissor box.
116 * \param height height of the scissor box.
117 *
118 * \sa glScissor().
119 *
120 * Verifies the parameters and updates __struct gl_contextRec::Scissor. On a
121 * change flushes the vertices and notifies the driver via
122 * the dd_function_table::Scissor callback.
123 */
124 void
_mesa_set_scissor(struct gl_context * ctx,unsigned idx,GLint x,GLint y,GLsizei width,GLsizei height)125 _mesa_set_scissor(struct gl_context *ctx, unsigned idx,
126 GLint x, GLint y, GLsizei width, GLsizei height)
127 {
128 set_scissor_no_notify(ctx, idx, x, y, width, height);
129 }
130
131 static void
scissor_array(struct gl_context * ctx,GLuint first,GLsizei count,struct gl_scissor_rect * rect)132 scissor_array(struct gl_context *ctx, GLuint first, GLsizei count,
133 struct gl_scissor_rect *rect)
134 {
135 for (GLsizei i = 0; i < count; i++) {
136 set_scissor_no_notify(ctx, i + first, rect[i].X, rect[i].Y,
137 rect[i].Width, rect[i].Height);
138 }
139 }
140
141 /**
142 * Define count scissor boxes starting at index.
143 *
144 * \param index index of first scissor records to set
145 * \param count number of scissor records to set
146 * \param x, y pointer to array of struct gl_scissor_rects
147 *
148 * \sa glScissorArrayv().
149 *
150 * Verifies the parameters and call set_scissor_no_notify to do the work.
151 */
152 void GLAPIENTRY
_mesa_ScissorArrayv_no_error(GLuint first,GLsizei count,const GLint * v)153 _mesa_ScissorArrayv_no_error(GLuint first, GLsizei count, const GLint *v)
154 {
155 GET_CURRENT_CONTEXT(ctx);
156
157 struct gl_scissor_rect *p = (struct gl_scissor_rect *)v;
158 scissor_array(ctx, first, count, p);
159 }
160
161 void GLAPIENTRY
_mesa_ScissorArrayv(GLuint first,GLsizei count,const GLint * v)162 _mesa_ScissorArrayv(GLuint first, GLsizei count, const GLint *v)
163 {
164 int i;
165 struct gl_scissor_rect *p = (struct gl_scissor_rect *) v;
166 GET_CURRENT_CONTEXT(ctx);
167
168 if ((first + count) > ctx->Const.MaxViewports) {
169 _mesa_error(ctx, GL_INVALID_VALUE,
170 "glScissorArrayv: first (%d) + count (%d) >= MaxViewports (%d)",
171 first, count, ctx->Const.MaxViewports);
172 return;
173 }
174
175 /* Verify width & height */
176 for (i = 0; i < count; i++) {
177 if (p[i].Width < 0 || p[i].Height < 0) {
178 _mesa_error(ctx, GL_INVALID_VALUE,
179 "glScissorArrayv: index (%d) width or height < 0 (%d, %d)",
180 i, p[i].Width, p[i].Height);
181 return;
182 }
183 }
184
185 scissor_array(ctx, first, count, p);
186 }
187
188 /**
189 * Define the scissor box.
190 *
191 * \param index index of scissor records to set
192 * \param x, y coordinates of the scissor box lower-left corner.
193 * \param width width of the scissor box.
194 * \param height height of the scissor box.
195 *
196 * Verifies the parameters call set_scissor_no_notify to do the work.
197 */
198 static void
scissor_indexed_err(struct gl_context * ctx,GLuint index,GLint left,GLint bottom,GLsizei width,GLsizei height,const char * function)199 scissor_indexed_err(struct gl_context *ctx, GLuint index, GLint left,
200 GLint bottom, GLsizei width, GLsizei height,
201 const char *function)
202 {
203 if (MESA_VERBOSE & VERBOSE_API)
204 _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n",
205 function, index, left, bottom, width, height);
206
207 if (index >= ctx->Const.MaxViewports) {
208 _mesa_error(ctx, GL_INVALID_VALUE,
209 "%s: index (%d) >= MaxViewports (%d)",
210 function, index, ctx->Const.MaxViewports);
211 return;
212 }
213
214 if (width < 0 || height < 0) {
215 _mesa_error(ctx, GL_INVALID_VALUE,
216 "%s: index (%d) width or height < 0 (%d, %d)",
217 function, index, width, height);
218 return;
219 }
220
221 _mesa_set_scissor(ctx, index, left, bottom, width, height);
222 }
223
224 void GLAPIENTRY
_mesa_ScissorIndexed_no_error(GLuint index,GLint left,GLint bottom,GLsizei width,GLsizei height)225 _mesa_ScissorIndexed_no_error(GLuint index, GLint left, GLint bottom,
226 GLsizei width, GLsizei height)
227 {
228 GET_CURRENT_CONTEXT(ctx);
229 _mesa_set_scissor(ctx, index, left, bottom, width, height);
230 }
231
232 void GLAPIENTRY
_mesa_ScissorIndexed(GLuint index,GLint left,GLint bottom,GLsizei width,GLsizei height)233 _mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom,
234 GLsizei width, GLsizei height)
235 {
236 GET_CURRENT_CONTEXT(ctx);
237 scissor_indexed_err(ctx, index, left, bottom, width, height,
238 "glScissorIndexed");
239 }
240
241 void GLAPIENTRY
_mesa_ScissorIndexedv_no_error(GLuint index,const GLint * v)242 _mesa_ScissorIndexedv_no_error(GLuint index, const GLint *v)
243 {
244 GET_CURRENT_CONTEXT(ctx);
245 _mesa_set_scissor(ctx, index, v[0], v[1], v[2], v[3]);
246 }
247
248 void GLAPIENTRY
_mesa_ScissorIndexedv(GLuint index,const GLint * v)249 _mesa_ScissorIndexedv(GLuint index, const GLint *v)
250 {
251 GET_CURRENT_CONTEXT(ctx);
252 scissor_indexed_err(ctx, index, v[0], v[1], v[2], v[3],
253 "glScissorIndexedv");
254 }
255
256 void GLAPIENTRY
_mesa_WindowRectanglesEXT(GLenum mode,GLsizei count,const GLint * box)257 _mesa_WindowRectanglesEXT(GLenum mode, GLsizei count, const GLint *box)
258 {
259 int i;
260 struct gl_scissor_rect newval[MAX_WINDOW_RECTANGLES];
261 GET_CURRENT_CONTEXT(ctx);
262
263 if (MESA_VERBOSE & VERBOSE_API)
264 _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n",
265 _mesa_enum_to_string(mode), count, box);
266
267 if (mode != GL_INCLUSIVE_EXT && mode != GL_EXCLUSIVE_EXT) {
268 _mesa_error(ctx, GL_INVALID_ENUM,
269 "glWindowRectanglesEXT(invalid mode 0x%x)", mode);
270 return;
271 }
272
273 if (count < 0) {
274 _mesa_error(ctx, GL_INVALID_VALUE, "glWindowRectanglesEXT(count < 0)");
275 return;
276 }
277
278 if (count > ctx->Const.MaxWindowRectangles) {
279 _mesa_error(ctx, GL_INVALID_VALUE,
280 "glWindowRectanglesEXT(count >= MaxWindowRectangles (%d)",
281 ctx->Const.MaxWindowRectangles);
282 return;
283 }
284
285 for (i = 0; i < count; i++) {
286 if (box[2] < 0 || box[3] < 0) {
287 _mesa_error(ctx, GL_INVALID_VALUE,
288 "glWindowRectanglesEXT(box %d: w < 0 || h < 0)", i);
289 return;
290 }
291 newval[i].X = box[0];
292 newval[i].Y = box[1];
293 newval[i].Width = box[2];
294 newval[i].Height = box[3];
295 box += 4;
296 }
297
298 st_flush_bitmap_cache(st_context(ctx));
299
300 FLUSH_VERTICES(ctx, 0, GL_SCISSOR_BIT);
301 ctx->NewDriverState |= ST_NEW_WINDOW_RECTANGLES;
302
303 memcpy(ctx->Scissor.WindowRects, newval,
304 sizeof(struct gl_scissor_rect) * count);
305 ctx->Scissor.NumWindowRects = count;
306 ctx->Scissor.WindowRectMode = mode;
307 }
308
309
310 /**
311 * Initialize the context's scissor state.
312 * \param ctx the GL context.
313 */
314 void
_mesa_init_scissor(struct gl_context * ctx)315 _mesa_init_scissor(struct gl_context *ctx)
316 {
317 unsigned i;
318
319 /* Scissor group */
320 ctx->Scissor.EnableFlags = 0;
321 ctx->Scissor.WindowRectMode = GL_EXCLUSIVE_EXT;
322
323 /* Note: ctx->Const.MaxViewports may not have been set by the driver yet,
324 * so just initialize all of them.
325 */
326 for (i = 0; i < MAX_VIEWPORTS; i++)
327 set_scissor_no_notify(ctx, i, 0, 0, 0, 0);
328 }
329