xref: /aosp_15_r20/external/mesa3d/src/compiler/glsl/ir_optimization.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2010 Intel Corporation
3  *
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5  * copy of this software and associated documentation files (the "Software"),
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8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
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13  * Software.
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15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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22  */
23 
24 /**
25  * \file ir_optimization.h
26  *
27  * Prototypes for optimization passes to be called by the compiler and drivers.
28  */
29 
30 #ifndef GLSL_IR_OPTIMIZATION_H
31 #define GLSL_IR_OPTIMIZATION_H
32 
33 struct gl_shader;
34 struct gl_linked_shader;
35 struct gl_shader_program;
36 
37 bool do_common_optimization(exec_list *ir, bool linked,
38                             const struct gl_shader_compiler_options *options,
39                             bool native_integers);
40 
41 bool do_rebalance_tree(exec_list *instructions);
42 bool do_algebraic(exec_list *instructions, bool native_integers,
43                   const struct gl_shader_compiler_options *options);
44 bool do_dead_code(exec_list *instructions);
45 bool do_dead_code_local(exec_list *instructions);
46 bool do_dead_code_unlinked(exec_list *instructions);
47 bool opt_flip_matrices(exec_list *instructions);
48 bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false);
49 bool do_if_simplification(exec_list *instructions);
50 bool opt_flatten_nested_if_blocks(exec_list *instructions);
51 bool do_mat_op_to_vec(exec_list *instructions);
52 bool do_minmax_prune(exec_list *instructions);
53 bool do_tree_grafting(exec_list *instructions);
54 bool do_vec_index_to_cond_assign(exec_list *instructions);
55 bool lower_instructions(exec_list *instructions,
56                         bool have_gpu_shader5);
57 bool lower_packing_builtins(exec_list *instructions,
58                             bool has_shading_language_packing,
59                             bool has_gpu_shader5,
60                             bool has_half_float_packing);
61 bool lower_vector_derefs(gl_shader *shader);
62 void optimize_dead_builtin_variables(exec_list *instructions,
63                                      enum ir_variable_mode other);
64 
65 bool lower_builtins(exec_list *instructions);
66 bool lower_subroutine(exec_list *instructions, struct _mesa_glsl_parse_state *state);
67 bool propagate_invariance(exec_list *instructions);
68 
69 namespace ir_builder { class ir_factory; };
70 
71 void lower_precision(const struct gl_shader_compiler_options *options,
72                      exec_list *instructions);
73 
74 #endif /* GLSL_IR_OPTIMIZATION_H */
75