xref: /aosp_15_r20/external/federated-compute/fcp/secagg/server/secagg_server_r3_unmasking_state.h (revision 14675a029014e728ec732f129a32e299b2da0601)
1 /*
2  * Copyright 2018 Google LLC
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef FCP_SECAGG_SERVER_SECAGG_SERVER_R3_UNMASKING_STATE_H_
18 #define FCP_SECAGG_SERVER_SECAGG_SERVER_R3_UNMASKING_STATE_H_
19 
20 #include <memory>
21 
22 #include "fcp/secagg/server/secagg_server_state.h"
23 
24 namespace fcp {
25 namespace secagg {
26 
27 // This class is the State for the SecAggServer when it is in the
28 // Round 3: Unmasking state. This state covers the process of collecting secret
29 // shares from clients, based on which clients submitted masked input in the
30 // previous round. Unless the server aborts a client (or itself), it should not
31 // need to send messages this state. This state should transition to
32 // SecAggServerPrngRunningState once enough secret shares have been collected.
33 // Unlike previous steps, there is no particular reason to wait for more than
34 // the bare minimum number of clients to proceed.
35 
36 class SecAggServerR3UnmaskingState : public SecAggServerState {
37  public:
38   SecAggServerR3UnmaskingState(
39       std::unique_ptr<SecAggServerProtocolImpl> impl,
40       int number_of_clients_failed_after_sending_masked_input,
41       int number_of_clients_failed_before_sending_masked_input,
42       int number_of_clients_terminated_without_unmasking);
43 
44   ~SecAggServerR3UnmaskingState() override;
45 
46   // Handles an unmasking response or abort message from a client.
47   Status HandleMessage(uint32_t client_id,
48                        const ClientToServerWrapperMessage& message) override;
49 
50   bool IsNumberOfIncludedInputsCommitted() const override;
51 
52   int MinimumMessagesNeededForNextRound() const override;
53 
54   int NumberOfIncludedInputs() const override;
55 
56   int NumberOfPendingClients() const override;
57 
58   StatusOr<std::unique_ptr<SecAggServerState> > ProceedToNextRound() override;
59 
60   // This will return true only after minimum_number_of_clients_to_proceed
61   // messages have been received.
62   bool ReadyForNextRound() const override;
63 
64  private:
65   void HandleAbortClient(uint32_t client_id,
66                          ClientDropReason reason_code) override;
67 };
68 
69 }  // namespace secagg
70 }  // namespace fcp
71 
72 #endif  // FCP_SECAGG_SERVER_SECAGG_SERVER_R3_UNMASKING_STATE_H_
73